+++ /dev/null
-.TH XScreenSaver 1 "" "X Version 11"
-.SH NAME
-mirrorblob - Draws a wobbly blob that distorts the image behind it.
-.SH SYNOPSIS
-.B mirrorblob
-[\-display \fIhost:display.screen\fP]
-[\-visual \fIvisual\fP]
-[\-window]
-[\-root]
-[\-wire]
-[\-delay \fInumber\fP]
-[\-fog]
-[\-walls]
-[\-colour]
-[\-texture]
-[\-offset-texture]
-[\-blend]
-[\-antialias]
-[\-resolution \fInumber\fP]
-[\-bumps \fInumber\fP]
-[\-fade-time \fInumber\fP]
-[\-hold-time \fInumber\fP]
-[\-zoom \fInumber\fP]
-[\-fps]
-.SH DESCRIPTION
-Draws a wobbling blob, making use of alpha blending, fog,
-textures, and lighting, plus a ``frames per second'' meter so that you can
-tell how fast your graphics card is... Requires OpenGL.
-.SH OPTIONS
-.TP 8
-.B \-visual \fIvisual\fP
-Specify which visual to use. Legal values are the name of a visual class,
-or the id number (decimal or hex) of a specific visual.
-.TP 8
-.B \-window
-Draw on a newly-created window. This is the default.
-.TP 8
-.B \-root
-Draw on the root window.
-.B \-wire
-Render in wireframe instead of solid.
-.TP 8
-.B \-delay \fInumber\fP
-Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
-.TP 8
-.B \-fog | \-no-fog
-Whether to enable fog.
-.TP 8
-.B \-walls | \-no-walls
-Add walls for blob to hit.
-.TP 8
-.B \-colour | \-no-colour
-Draw coloured blob. If also textured, the texture will have color mixed in.
-.TP 8
-.B \-texture | \-no-texture
-Whether to wrap a texture image on the blob.
-.TP 8
-.B \-offset_texture | \-no-offset_texture
-Whether to ofset the texture calculations to only use a region of the image
- under the blob. This works well with a semi-transparent blob.
-.TP 8
-.B \-blend | \-no-blend
-Whether to draw a transparent blob. (see also offset_texture above)
-.TP 8
-.B \-antialias | \-no-antialias
-Whether to antialias lines.
-.TP 8
-.B \-resolution \fInumber\fP
-Resolution of the tessellation used to calculate and draw the blob. Larger
- numbers give a smoother blob but increase calculation times exponentially.
-.TP 8
-.B \-bumps \fInumber\fP
-Number of bumps used to distort the blob.
-.TP 8
-.B \-hold-time \fInumber\fP
-Time until loading a new image.
-.TP 8
-.B \-fade-time \fInumber\fP
-Time taken to transition between images.
-.TP 8
-.B \-zoom \fInumber\fP
-Size multiplier for blob.
-.TP 8
-.B \-fps
-Display the current frame rate, CPU load, and polygon count.
-.SH ENVIRONMENT
-.PP
-.TP 8
-.B DISPLAY
-to get the default host and display number.
-.TP 8
-.B XENVIRONMENT
-to get the name of a resource file that overrides the global resources
-stored in the RESOURCE_MANAGER property.
-.SH SEE ALSO
-.BR X (1),
-.BR xscreensaver (1)
-.SH COPYRIGHT
-Copyright \(co 2003 by Jon Dowdall. Permission to use, copy, modify,
-distribute, and sell this software and its documentation for any purpose is
-hereby granted without fee, provided that the above copyright notice appear
-in all copies and that both that copyright notice and this permission notice
-appear in supporting documentation. No representations are made about the
-suitability of this software for any purpose. It is provided "as is" without
-express or implied warranty.
-.SH AUTHOR
-Jon Dowdall.