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From http://www.jwz.org/xscreensaver/xscreensaver-5.39.tar.gz
[xscreensaver]
/
hacks
/
glx
/
moebius.c
diff --git
a/hacks/glx/moebius.c
b/hacks/glx/moebius.c
index 5fe2d9b8a8c4f43438ee51932eff61010bd6ff5a..5ef2c0dffbf1919acb3a345e7a1951a821010b84 100644
(file)
--- a/
hacks/glx/moebius.c
+++ b/
hacks/glx/moebius.c
@@
-108,8
+108,8
@@
static const char sccsid[] = "@(#)moebius.c 5.01 2001/03/01 xlockmore";
#if 0
#include "e_textures.h"
#else
#if 0
#include "e_textures.h"
#else
-#include "x
pm-ximage
.h"
-#include "
../images/wood.xpm
"
+#include "x
image-loader
.h"
+#include "
images/gen/wood_png.h
"
#endif
#endif /* 0 */
#endif
#endif /* 0 */
@@
-633,10
+633,8
@@
pinit(ModeInfo *mi)
check_gl_error("mipmapping");
#else
{
check_gl_error("mipmapping");
#else
{
- XImage *img = xpm_to_ximage (mi->dpy,
- mi->xgwa.visual,
- mi->xgwa.colormap,
- wood_texture);
+ XImage *img = image_data_to_ximage (mi->dpy, mi->xgwa.visual,
+ wood_png, sizeof(wood_png));
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
img->width, img->height, 0,
GL_RGBA,
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
img->width, img->height, 0,
GL_RGBA,