# define refresh_moebius 0
# define DEFAULTS "*delay: 20000 \n" \
"*showFPS: False \n"
+
# include "xlockmore.h" /* from the xscreensaver distribution */
#else /* !STANDALONE */
# include "xlock.h" /* from the xlockmore distribution */
{
int status;
glClearDepth(1.0);
- glClearColor(0.0, 0.0, 0.0, 1.0);
-
glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
glLightfv(GL_LIGHT0, GL_POSITION, position0);
}
else if (event->xany.type == ButtonPress &&
(event->xbutton.button == Button4 ||
- event->xbutton.button == Button5))
+ event->xbutton.button == Button5 ||
+ event->xbutton.button == Button6 ||
+ event->xbutton.button == Button7))
{
gltrackball_mousewheel (mp->trackball, event->xbutton.button, 10,
!!event->xbutton.state);