float Cx, Cy, Cz;
-#ifdef HAVE_JWZGLES
- solidmoebius = True; /* no LINE PolygonMode */
+#ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
+ solidmoebius = True;
#endif
if (solidmoebius) {
{
moebiusstruct *mp = &moebius[MI_SCREEN(mi)];
- if (event->xany.type == ButtonPress &&
- event->xbutton.button == Button1)
- {
- mp->button_down_p = True;
- gltrackball_start (mp->trackball,
- event->xbutton.x, event->xbutton.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
- else if (event->xany.type == ButtonRelease &&
- event->xbutton.button == Button1)
- {
- mp->button_down_p = False;
- return True;
- }
- else if (event->xany.type == ButtonPress &&
- (event->xbutton.button == Button4 ||
- event->xbutton.button == Button5 ||
- event->xbutton.button == Button6 ||
- event->xbutton.button == Button7))
- {
- gltrackball_mousewheel (mp->trackball, event->xbutton.button, 10,
- !!event->xbutton.state);
- return True;
- }
- else if (event->xany.type == MotionNotify &&
- mp->button_down_p)
- {
- gltrackball_track (mp->trackball,
- event->xmotion.x, event->xmotion.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
+ if (gltrackball_event_handler (event, mp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &mp->button_down_p))
+ return True;
return False;
}
{
double rot_speed = 0.3;
mp->rot = make_rotator (rot_speed, rot_speed, rot_speed, 1, 0, True);
- mp->trackball = gltrackball_init ();
+ mp->trackball = gltrackball_init (True);
}
if ((mp->glx_context = init_GL(mi)) != NULL) {
glTranslatef(0.0, 0.0, -10.0);
- /* Do it twice because we don't track the device's orientation. */
- glRotatef( current_device_rotation(), 0, 0, 1);
gltrackball_rotate (mp->trackball);
- glRotatef(-current_device_rotation(), 0, 0, 1);
if (!MI_IS_ICONIC(mi)) {
glScalef(Scale4Window * mp->WindH / mp->WindW, Scale4Window, Scale4Window);