if ((pp->glx_context = init_GL(mi)) != NULL) {
reshape(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
- pp->initial_rotation = -10.0;
+ if (rotatepipes)
+ pp->initial_rotation = NRAND(180); /* jwz */
+ else
+ pp->initial_rotation = -10.0;
pinit(mi, 1);
if (factory > 0) {