kludge_normal (int n, const int *indices, const point *points)
{
XYZ normal = { 0, 0, 0 };
- XYZ p;
+ XYZ p = { 0, 0, 0 };
int i;
for (i = 0; i < n; ++i) {
new_label (mi);
+ if (wire)
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
glNewList (bp->object_list, GL_COMPILE);
for (i = 0; i < p->nfaces; i++)
{