-/* polyhedra, Copyright (c) 2004-2012 Jamie Zawinski <jwz@jwz.org>
+/* polyhedra, Copyright (c) 2004-2014 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
int ncolors;
XColor *colors;
-# ifdef HAVE_GLBITMAP
- XFontStruct *xfont1, *xfont2, *xfont3;
- GLuint font1_dlist, font2_dlist, font3_dlist;
-# else
texture_font_data *font1_data, *font2_data, *font3_data;
-# endif
time_t last_change_time;
int change_tick;
load_fonts (ModeInfo *mi)
{
polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
-# ifdef HAVE_GLBITMAP
- load_font (mi->dpy, "titleFont", &bp->xfont1, &bp->font1_dlist);
- load_font (mi->dpy, "titleFont2", &bp->xfont2, &bp->font2_dlist);
- load_font (mi->dpy, "titleFont3", &bp->xfont3, &bp->font3_dlist);
-# else /* !HAVE_GLBITMAP */
bp->font1_data = load_texture_font (mi->dpy, "titleFont");
bp->font2_data = load_texture_font (mi->dpy, "titleFont2");
bp->font3_data = load_texture_font (mi->dpy, "titleFont3");
-# endif /* !HAVE_GLBITMAP */
}
{
polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
const char *s = "Computing polyhedra...";
-# ifdef HAVE_GLBITMAP
- XFontStruct *f = bp->xfont1;
-# else /* !HAVE_GLBITMAP */
texture_font_data *f = bp->font1_data;
-# endif /* !HAVE_GLBITMAP */
glColor3f (0.8, 0.8, 0);
- print_gl_string (mi->dpy,
-# ifdef HAVE_GLBITMAP
- bp->xfont1, bp->font1_dlist,
-# else /* !HAVE_GLBITMAP */
- bp->font1_data,
-# endif /* !HAVE_GLBITMAP */
+ print_gl_string (mi->dpy, bp->font1_data,
mi->xgwa.width, mi->xgwa.height,
mi->xgwa.width - (
-# ifdef HAVE_GLBITMAP
- string_width (f, s, 0)
-# else /* !HAVE_GLBITMAP */
texture_string_width (f, s, 0)
-# endif /* !HAVE_GLBITMAP */
+ 40),
mi->xgwa.height - 10,
s, False);
{
polyhedra_configuration *bp = &bps[MI_SCREEN(mi)];
- if (event->xany.type == ButtonPress &&
- event->xbutton.button == Button1)
- {
- bp->button_down_p = True;
- gltrackball_start (bp->trackball,
- event->xbutton.x, event->xbutton.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
- else if (event->xany.type == ButtonRelease &&
- event->xbutton.button == Button1)
- {
- bp->button_down_p = False;
- return True;
- }
- else if (event->xany.type == ButtonPress &&
- (event->xbutton.button == Button4 ||
- event->xbutton.button == Button5 ||
- event->xbutton.button == Button6 ||
- event->xbutton.button == Button7))
- {
- gltrackball_mousewheel (bp->trackball, event->xbutton.button, 10,
- !!event->xbutton.state);
- return True;
- }
+ if (gltrackball_event_handler (event, bp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &bp->button_down_p))
+ return True;
else if (event->xany.type == KeyPress)
{
KeySym keysym;
if (c == ' ' || c == '\t' || c == '\r' || c == '\n')
bp->change_to = random() % bp->npolyhedra;
else if (c == '>' || c == '.' || c == '+' || c == '=' ||
- keysym == XK_Right || keysym == XK_Up)
+ keysym == XK_Right || keysym == XK_Up || keysym == XK_Next)
bp->change_to = (bp->which + 1) % bp->npolyhedra;
else if (c == '<' || c == ',' || c == '-' || c == '_' ||
c == '\010' || c == '\177' ||
- keysym == XK_Left || keysym == XK_Down)
+ keysym == XK_Left || keysym == XK_Down || keysym == XK_Prior)
bp->change_to = (bp->which + bp->npolyhedra - 1) % bp->npolyhedra;
+ else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ goto DEF;
if (bp->change_to != -1)
return True;
}
- else if (event->xany.type == MotionNotify &&
- bp->button_down_p)
+ else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
{
- gltrackball_track (bp->trackball,
- event->xmotion.x, event->xmotion.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
+ DEF:
+ bp->change_to = random() % bp->npolyhedra;
return True;
}
p->density, (p->chi < 0 ? "" : " "), p->chi);
{
-# ifdef HAVE_GLBITMAP
- XFontStruct *f;
- GLuint fl;
-# else /* !HAVE_GLBITMAP */
+ GLfloat color[4] = { 0.8, 0.8, 0.8, 1 };
texture_font_data *f;
-# endif /* !HAVE_GLBITMAP */
if (MI_WIDTH(mi) >= 500 && MI_HEIGHT(mi) >= 375)
-# ifdef HAVE_GLBITMAP
- f = bp->xfont1, fl = bp->font1_dlist; /* big font */
-# else /* !HAVE_GLBITMAP */
f = bp->font1_data;
-# endif /* !HAVE_GLBITMAP */
else if (MI_WIDTH(mi) >= 350 && MI_HEIGHT(mi) >= 260)
-# ifdef HAVE_GLBITMAP
- f = bp->xfont2, fl = bp->font2_dlist; /* small font */
-# else /* !HAVE_GLBITMAP */
f = bp->font2_data; /* small font */
-# endif /* !HAVE_GLBITMAP */
else
-# ifdef HAVE_GLBITMAP
- f = bp->xfont3, fl = bp->font3_dlist; /* tiny font */
-# else /* !HAVE_GLBITMAP */
f = bp->font3_data; /* tiny font */
-# endif /* !HAVE_GLBITMAP */
- glColor3f (0.8, 0.8, 0);
+ glColor4fv (color);
+ glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
print_gl_string (mi->dpy, f,
-# ifdef HAVE_GLBITMAP
- fl,
-# endif /* HAVE_GLBITMAP */
mi->xgwa.width, mi->xgwa.height,
10, mi->xgwa.height - 10,
label, False);
spin_accel,
do_wander ? wander_speed : 0,
True);
- bp->trackball = gltrackball_init ();
+ bp->trackball = gltrackball_init (True);
}
bp->npolyhedra = construct_polyhedra (&bp->polyhedra);
(y - 0.5) * 8,
(z - 0.5) * 15);
- /* Do it twice because we don't track the device's orientation. */
- glRotatef( current_device_rotation(), 0, 0, 1);
gltrackball_rotate (bp->trackball);
- glRotatef(-current_device_rotation(), 0, 0, 1);
get_rotation (bp->rot, &x, &y, &z, !bp->button_down_p);
glRotatef (x * 360, 1.0, 0.0, 0.0);