correctly (e.g., for the "pentagrammic concave deltohedron").
*/
GLUtesselator *tobj = gluNewTess();
- gluTessCallback (tobj, GLU_TESS_BEGIN, (_GLUfuncptr) &glBegin);
- gluTessCallback (tobj, GLU_TESS_END, (_GLUfuncptr) &glEnd);
- gluTessCallback (tobj, GLU_TESS_VERTEX, (_GLUfuncptr) &glVertex3dv);
- gluTessCallback (tobj, GLU_TESS_ERROR, (_GLUfuncptr) &tess_error);
+ gluTessCallback (tobj, GLU_TESS_BEGIN, (void (*) (void)) &glBegin);
+ gluTessCallback (tobj, GLU_TESS_END, (void (*) (void)) &glEnd);
+ gluTessCallback (tobj, GLU_TESS_VERTEX, (void (*) (void)) &glVertex3dv);
+ gluTessCallback (tobj, GLU_TESS_ERROR, (void (*) (void)) &tess_error);
mi->polygon_count = 0;