From http://www.jwz.org/xscreensaver/xscreensaver-5.15.tar.gz
[xscreensaver] / hacks / glx / polyhedra.c
index c69f3540c4f60deb7c22c924b917d7d6441917b3..26f66d3a5338d232eba795ff55695ba0786b8146 100644 (file)
@@ -92,22 +92,22 @@ extern const char *progname;
 
 #define Malloc(lvalue,n,type) do {\
        if (!(lvalue = (type*) calloc((n), sizeof(type)))) \
-           Err("out of memory");\
+           abort();\
     } while(0)
 
 #define Realloc(lvalue,n,type) do {\
        if (!(lvalue = (type*) realloc(lvalue, (n) * sizeof(type)))) \
-           Err("out of memory");\
+           abort();\
     } while(0)
 
 #define Calloc(lvalue,n,type) do {\
        if (!(lvalue = (type*) calloc(n, sizeof(type))))\
-           Err("out of memory");\
+           abort();\
     } while(0)
 
 #define Matalloc(lvalue,n,m,type) do {\
        if (!(lvalue = (type**) matalloc(n, (m) * sizeof(type))))\
-           Err("out of memory");\
+           abort();\
     } while(0)
 
 #define Sprintfrac(lvalue,x) do {\
@@ -200,6 +200,16 @@ static const struct {
    *           Dihedral Schwarz Triangles (D5 only)
    ***************************************************************************/
 
+  /*   {"3|2 5/2",     "xyz",
+                               "xyz",
+                               "xyz",
+                               "",
+                               "",
+                               0, 0},
+*/
+
+
+
                                                           /* (2 2 5) (D1/5) */
   /*  1 */     {"2 5|2",       "Pentagonal Prism",
                                "Pentagonal Dipyramid",
@@ -447,7 +457,7 @@ static const struct {
                                "Catalan Solid",
                                30, 14},
 
-  /* 33 */     {"2 3 5|",      "Truncated Icosidodechedon",
+  /* 33 */     {"2 3 5|",      "Truncated Icosidodecahedron",
                                "Disdyakistriacontahedron",
                                "Icosahedral (I[1])",
                                "Archimedian Solid",
@@ -2263,7 +2273,7 @@ construct_polyhedron (Polyhedron *P, Vector *v, int V, Vector *f, int F,
         facelets++;
 
       } else if (P->even != -1) {
-        if (hit[i]) {
+        if (hit && hit[i]) {
           push_face3 (result, P->incid[3][i], P->incid[0][i],  ii);
           push_face3 (result, P->incid[1][i], P->incid[2][i],  ii);
         } else {