mp->mono = MI_IS_MONO(mi);
mp->wire = MI_IS_WIREFRAME(mi);
+# ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
+ mp->wire = 0;
+# endif
+
/* make multiple screens rotate at slightly different rates. */
mp->theta_scale = 0.7 + frand(0.6);