#define HEIGHT 600
#define NUM_QUADS 5
-#define DEF_NUM_QUADS "5"
+#define DEF_QUADS "5"
#define DEF_LIGHT "False"
#define DEF_WIRE "False"
#define DEF_BLEND "True"
{"+antialias", ".pulsar.antialias", XrmoptionNoArg, "false" },
{"-texture", ".pulsar.texture", XrmoptionNoArg, "true" },
{"+texture", ".pulsar.texture", XrmoptionNoArg, "false" },
- {"-texture_quality", ".pulsar.texture_quality", XrmoptionNoArg, "true" },
- {"+texture_quality", ".pulsar.texture_quality", XrmoptionNoArg, "false" },
+ {"-texture_quality", ".pulsar.textureQuality", XrmoptionNoArg, "true" },
+ {"+texture_quality", ".pulsar.textureQuality", XrmoptionNoArg, "false" },
{"-mipmap", ".pulsar.mipmap", XrmoptionNoArg, "true" },
{"+mipmap", ".pulsar.mipmap", XrmoptionNoArg, "false" },
{"-do_depth", ".pulsar.doDepth", XrmoptionNoArg, "true" },
static argtype vars[] = {
- {&num_quads, "quads", "Quads", DEF_NUM_QUADS, t_Int},
+ {&num_quads, "quads", "Quads", DEF_QUADS, t_Int},
{&do_light, "light", "Light", DEF_LIGHT, t_Bool},
{&do_wire, "wire", "Wire", DEF_WIRE, t_Bool},
{&do_blend, "blend", "Blend", DEF_BLEND, t_Bool},
{&do_fog, "fog", "Fog", DEF_FOG, t_Bool},
{&do_antialias, "antialias", "Antialias", DEF_ANTIALIAS, t_Bool},
{&do_texture, "texture", "Texture", DEF_TEXTURE, t_Bool},
- {&do_texture_quality, "texture_quality", "Texture_quality", DEF_TEXTURE_QUALITY, t_Bool},
+ {&do_texture_quality, "textureQuality", "TextureQuality", DEF_TEXTURE_QUALITY, t_Bool},
{&do_mipmap, "mipmap", "Mipmap", DEF_MIPMAP, t_Bool},
{&do_depth, "doDepth", "DoDepth", DEF_DO_DEPTH, t_Bool},
{&which_image, "image", "Image", DEF_IMAGE, t_String},
/* use XYZ scaling factors to change the size of the pulsar */
glScalef(gp->scale_x, gp->scale_y, gp->scale_z);
drawQuads(gp);
+ mi->polygon_count = num_quads;
/* update the scaling factors- cyclic */
gp->scale_x = cos(gp->frame/360.)*10.;