"*wireframe: False \n" \
"*suppressRotationAnimation: True\n" \
-# define refresh_quasicrystal 0
+# define free_quasicrystal 0
# define release_quasicrystal 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
int tex_width;
int i;
- MI_INIT (mi, bps, NULL);
+ MI_INIT (mi, bps);
bp = &bps[MI_SCREEN(mi)];