if (! wire)
{
unsigned char *o;
+
tex_width = 4096;
+ glGetIntegerv (GL_MAX_TEXTURE_SIZE, &tex_width);
+ if (tex_width > 4096) tex_width = 4096;
+
tex_data = (unsigned char *) calloc (4, tex_width);
o = tex_data;
for (i = 0; i < tex_width; i++)
Display *dpy = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
int wire = MI_IS_WIREFRAME(mi);
- double r, ps;
+ double r=0, ps=0;
int i;
if (!bp->glx_context)