+++ /dev/null
-.TH XScreenSaver 1 "04-Feb-09" "X Version 11"
-.SH NAME
-rubikblocks - animates the Rubik's Mirror Blocks puzzle
-.SH SYNOPSIS
-.B rubikblocks
-[\-display \fIhost:display.screen\fP]
-[\-visual \fIvisual\fP]
-[\-window]
-[\-root]
-[\-install]
-[\-delay \fImicroseconds\fP]
-[\-texture] [\-no\-texture]
-[\-mono]
-[\-wireframe]
-[\-spin] [\-no\-spin]
-[\-wander] [\-no\-wander]
-[\-randomize] [\-no\-randomize]
-[\-spinspeed \fInumber\fP]
-[\-rotspeed \fInumber\fP]
-[\-wanderspeed \fInumber\fP]
-[\-wait \fInumber\fP]
-[\-cubesize \fInumber\fP]
-[\-fps]
-.SH DESCRIPTION
-This program animates a puzzle called Rubik's Mirror Blocks.
-The moves are chosen randomly.
-.SH OPTIONS
-.I rubikblocks
-accepts the following options:
-.TP 8
-.B \-window
-Draw on a newly-created window. This is the default.
-.TP 8
-.B \-root
-Draw on the root window.
-.TP 8
-.B \-install
-Install a private colormap for the window.
-.TP 8
-.B \-visual \fIvisual\fP\fP
-Specify which visual to use. Legal values are the name of a visual class,
-or the id number (decimal or hex) of a specific visual.
-.TP 8
-.B \-delay \fImicroseconds\fP
-How long to pause between frames. Default is 20000, or 0.02 second.
-.TP 8
-.B \-texture
-Use texture maps. This is the default.
-.TP 8
-.B \-no\-texture
-Use solid colors. Looks a bit weird.
-.TP 8
-.B \-mono
-Disable both texture maps and colors. Ditto.
-.TP 8
-.B \-wireframe
-Only draw outlines. Outlines of each piece, not only the whole object, are drawn.
-.TP 8
-.B \-spin
-Spin the whole object around X, Y and Z axes. This is the default.
-.TP 8
-.B \-no\-spin
-Do not spin, stay in the same tilt all the time.
-.TP 8
-.B \-wander
-Move the object around the screen. This is the default.
-.TP 8
-.B \-no\-wander
-Keep the object centered on the screen.
-.TP 8
-.B \-randomize
-Shuffle the puzzle randomly at startup. This is the default.
-.TP 8
-.B \-no\-randomize
-Do not shuffle at startup, begin at the shape of cube.
-.TP 8
-.B \-spinspeed \fInumber\fP
-The relative speed of spinning. Default is 1.0.
-.TP 8
-.B \-rotspeed \fInumber\fP
-The relative speed of the moves. Default is 3.0. Setting to \(<= 0.0
-makes the object stay at one configuration.
-.TP 8
-.B \-wanderspeed \fInumber\fP
-The relative speed of wandering around the screen. Default is 0.02.
-.TP 8
-.B \-wait \fInumber\fP
-How long to stay at final position after each move. The meaning of
-the argument is again relative. Default is 40.0.
-.TP 8
-.B \-cubesize \fInumber\fP
-Size of the object. Value of 3.0 fills roughly all the screen.
-.TP 8
-.B \-fps
-Display the current frame rate, CPU load, and polygon count.
-.SH ENVIRONMENT
-.PP
-.TP 8
-.B DISPLAY
-to get the default host and display number.
-.TP 8
-.B XENVIRONMENT
-to get the name of a resource file that overrides the global resources
-stored in the RESOURCE_MANAGER property.
-.SH SEE ALSO
-.BR X (1),
-.BR xscreensaver (1)
-.SH COPYRIGHT
-Copyright \(co 2009 by Vasek Potocek. Permission to use, copy, modify,
-distribute, and sell this software and its documentation for any purpose is
-hereby granted without fee, provided that the above copyright notice appear
-in all copies and that both that copyright notice and this permission notice
-appear in supporting documentation. No representations are made about the
-suitability of this software for any purpose. It is provided "as is" without
-express or implied warranty.
-.SH AUTHOR
-Vasek Potocek <vasek.potocek@post.cz>, 04-Feb-09.