- static GLfloat pos[4] = {-4.0, 3.0, 10.0, 1.0};
- static float white[] = {1.0, 1.0, 1.0, 1.0};
- static float color0[] = {0.0, 0.0, 0.0, 1.0};
- static float color1[] = {0.0, 0.0, 0.0, 1.0};
- static float color2[] = {0.0, 0.0, 0.0, 1.0};
- static float color3[] = {0.0, 0.0, 0.0, 1.0};
+ static const GLfloat pos[] = {-4.0, 3.0, 10.0, 1.0};
+ static const GLfloat white[] = {1.0, 1.0, 1.0, 1.0};
+
+ GLfloat color0[] = {0.0, 0.0, 0.0, 1.0};
+ GLfloat color1[] = {0.0, 0.0, 0.0, 1.0};
+ GLfloat color2[] = {0.0, 0.0, 0.0, 1.0};
+ GLfloat color3[] = {0.0, 0.0, 0.0, 1.0};