draw_label (ModeInfo *mi, const char *s)
{
spheremonics_configuration *cc = &ccs[MI_SCREEN(mi)];
- int i;
+ unsigned int i;
glPushAttrib(GL_TRANSFORM_BIT | GL_ENABLE_BIT);
glDisable(GL_LIGHTING);
cc->m_max = 4; /* 9? */
{
- int i;
+ unsigned int i;
for (i = 0; i < countof(cc->dm); i++)
cc->dm[i] = 1; /* going up! */