"*usePty: False\n"
# define refresh_splitflap 0
+# define release_splitflap 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
0, 0, 0,
0, 1, 0);
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (h, h, h);
+ }
+# endif
+
glClear(GL_COLOR_BUFFER_BIT);
}
static int draw_outer_frame (ModeInfo *mi);
+static void free_splitflap (ModeInfo *mi);
ENTRYPOINT void
init_splitflap (ModeInfo *mi)
splitflap_configuration *bp;
int wire = MI_IS_WIREFRAME(mi);
int i;
- if (!bps) {
- bps = (splitflap_configuration *)
- calloc (MI_NUM_SCREENS(mi), sizeof (splitflap_configuration));
- if (!bps) {
- fprintf(stderr, "%s: out of memory\n", progname);
- exit(1);
- }
- }
+ MI_INIT (mi, bps, free_splitflap);
bp = &bps[MI_SCREEN(mi)];
bp->glx_context = init_GL(mi);
? grid_width * r
: grid_height);
GLfloat s = 8;
-# ifdef USE_IPHONE
+# ifdef HAVE_MOBILE
s *= 2; /* #### What. Why is this necessary? */
#endif
s /= cells;
glXSwapBuffers(dpy, window);
}
-ENTRYPOINT void
-release_splitflap (ModeInfo *mi)
+static void
+free_splitflap (ModeInfo *mi)
{
splitflap_configuration *bp = &bps[MI_SCREEN(mi)];
if (bp->tc)