clipplane[3] = ((GLdouble) (thisSproingie->frame) / 9.0) +
(si->wireframe ? 0.0 : 0.1);
glClipPlane(GL_CLIP_PLANE0, clipplane);
clipplane[3] = ((GLdouble) (thisSproingie->frame) / 9.0) +
(si->wireframe ? 0.0 : 0.1);
glClipPlane(GL_CLIP_PLANE0, clipplane);