-struct sPosColor { /* Position and color of the sproingie */
- int x, y, z; /* Position */
- int frame; /* Current frame (0-5) */
- int life; /* Life points */
- GLfloat r, g, b; /* Color RGB */
- int direction; /* Direction of next hop (left or right) */
-};
-
-typedef struct {
- int rotx, roty, dist, wireframe, flatshade, groundlevel,
- maxsproingies, mono;
- int sframe, target_rx, target_ry, target_dist, target_count;
- const struct gllist *sproingies[6];
- const struct gllist *SproingieBoom;
- GLuint TopsSides;
- struct sPosColor *positions;
-} sp_instance;
-
-static sp_instance *si_list = NULL;
-static int active_screens = 0;