/* -*- Mode: C; tab-width: 4 -*- */
/* stairs --- Infinite Stairs, and Escher-like scene. */
-#if !defined( lint ) && !defined( SABER )
+#if 0
static const char sccsid[] = "@(#)stairs.c 4.07 97/11/24 xlockmore";
-
#endif
#undef DEBUG_LISTS
GL_RGB, GL_UNSIGNED_BYTE, WoodTextureData);
if (status)
{
- const char *s = gluErrorString (status);
+ const char *s = (char *) gluErrorString (status);
fprintf (stderr, "%s: error mipmapping %dx%d texture: %s\n",
progname, WoodTextureWidth, WoodTextureHeight,
(s ? s : "(unknown)"));