{
stairsstruct *sp = &stairs[MI_SCREEN(mi)];
- if (event->xany.type == ButtonPress &&
- event->xbutton.button == Button1)
- {
- sp->button_down_p = True;
- gltrackball_start (sp->trackball,
- event->xbutton.x, event->xbutton.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
- else if (event->xany.type == ButtonRelease &&
- event->xbutton.button == Button1)
- {
- sp->button_down_p = False;
- return True;
- }
- else if (event->xany.type == ButtonPress &&
- (event->xbutton.button == Button4 ||
- event->xbutton.button == Button5 ||
- event->xbutton.button == Button6 ||
- event->xbutton.button == Button7))
- {
- gltrackball_mousewheel (sp->trackball, event->xbutton.button, 10,
- !!event->xbutton.state);
- return True;
- }
- else if (event->xany.type == MotionNotify &&
- sp->button_down_p)
- {
- gltrackball_track (sp->trackball,
- event->xmotion.x, event->xmotion.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
+ if (gltrackball_event_handler (event, sp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &sp->button_down_p))
+ return True;
else if (event->xany.type == KeyPress)
{
KeySym keysym;
char c = 0;
XLookupString (&event->xkey, &c, 1, &keysym, 0);
- if (c == ' ')
+ if (c == ' ' || c == '\t')
{
gltrackball_reset (sp->trackball);
return True;
MI_CLEARWINDOW(mi);
}
- sp->trackball = gltrackball_init ();
+ sp->trackball = gltrackball_init (False);
}
ENTRYPOINT void
draw_stairs (ModeInfo * mi)
{
stairsstruct *sp = &stairs[MI_SCREEN(mi)];
+ GLfloat rot = current_device_rotation();
Display *display = MI_DISPLAY(mi);
Window window = MI_WINDOW(mi);
glPushMatrix();
+ glRotatef(rot, 0, 0, 1);
+ if ((rot > 45 && rot < 135) ||
+ (rot < -45 && rot > -135))
+ {
+ GLfloat s = MI_WIDTH(mi) / (GLfloat) MI_HEIGHT(mi);
+ glScalef (s, 1/s, 1);
+ }
+
glTranslatef(0.0, 0.0, -10.0);
if (!MI_IS_ICONIC(mi)) {
}
gltrackball_rotate (sp->trackball);
- glRotatef(current_device_rotation(), 0, 0, 1);
glTranslatef(0, 0.5, 0);
glRotatef(44.5, 1, 0, 0);