-/* starwars, Copyright (c) 1998-2015 Jamie Zawinski <jwz@jwz.org> and
+/* starwars, Copyright (c) 1998-2018 Jamie Zawinski <jwz@jwz.org> and
* Claudio Matsuoka <claudio@helllabs.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
int max_size = 3;
GLfloat inc = 0.5;
int steps = max_size / inc;
+ GLfloat scale = 1;
+
+ if (MI_WIDTH(mi) > 2560) { /* Retina displays */
+ scale *= 2;
+ nstars = (size/scale) * (size/scale) / 320;
+ }
glDeleteLists (sc->star_list, 1);
sc->star_list = glGenLists (1);
for (j = 1; j <= steps; j++)
{
- glPointSize(inc * j);
+ glPointSize(inc * j * scale);
glBegin (GL_POINTS);
for (i = 0; i < nstars / steps; i++)
{