"*wireframe: False \n"
# define refresh_stonerview 0
+# define release_stonerview 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
}
+static void
+free_stonerview (ModeInfo *mi);
+
+
ENTRYPOINT void
init_stonerview (ModeInfo *mi)
{
stonerview_configuration *bp;
- if (!bps) {
- bps = (stonerview_configuration *)
- calloc (MI_NUM_SCREENS(mi), sizeof (stonerview_configuration));
- if (!bps) {
- fprintf(stderr, "%s: out of memory\n", progname);
- exit(1);
- }
- }
+ MI_INIT (mi, bps, free_stonerview);
bp = &bps[MI_SCREEN(mi)];
glRotatef( current_device_rotation(), 0, 0, 1);
gltrackball_rotate (bp->trackball);
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (h, h, h);
+ }
+# endif
+
stonerview_win_draw(bp->st);
if (! bp->button_down_p)
stonerview_move_increment(bp->st);
glXSwapBuffers(MI_DISPLAY (mi), MI_WINDOW(mi));
}
-ENTRYPOINT void
-release_stonerview (ModeInfo *mi)
+static void
+free_stonerview (ModeInfo *mi)
{
- if (bps) {
- int screen;
- for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
- stonerview_configuration *bp = &bps[screen];
- if (bp->st)
- stonerview_win_release (bp->st);
- }
- free (bps);
- bps = 0;
- }
- FreeAllGL(mi);
+ stonerview_configuration *bp = &bps[MI_SCREEN(mi)];
+ if (bp->st)
+ stonerview_win_release (bp->st);
}
ENTRYPOINT Bool