#define DEFAULTS "*delay: 10000 \n" \
"*wireframe: False \n" \
- "*titleFont: -*-times-bold-r-normal-*-180-*\n" \
- "*titleFont2: -*-times-bold-r-normal-*-120-*\n" \
- "*titleFont3: -*-times-bold-r-normal-*-80-*\n" \
+ "*titleFont: -*-helvetica-medium-r-normal-*-180-*\n" \
+ "*titleFont2: -*-helvetica-medium-r-normal-*-120-*\n" \
+ "*titleFont3: -*-helvetica-medium-r-normal-*-80-*\n" \
# define refresh_tangram 0
# define release_tangram 0
XColor *colors;
int ccolor;
+# ifdef HAVE_GLBITMAP
XFontStruct *xfont1;
XFontStruct *xfont2;
XFontStruct *xfont3;
GLuint font1_dlist, font2_dlist, font3_dlist;
+# else
+ texture_font_data *font1_data, *font2_data, *font3_data;
+# endif
+
GLuint name_list;
GLfloat theta[3];
static tangram_configuration *tps = NULL;
#define DEF_VIEWING_TIME "5"
-#define DEF_ROTATE_CAMERA "True"
+#define DEF_ROTATE "True"
#define DEF_X_CAMERA_ROTATE "0.2"
#define DEF_Y_CAMERA_ROTATE "0.5"
#define DEF_Z_CAMERA_ROTATE "0"
-
+#define DEF_LABELS "True"
static GLuint viewing_time;
static Bool do_rotate;
+static Bool do_labels;
static GLfloat x_camera_rotate;
static GLfloat y_camera_rotate;
static GLfloat z_camera_rotate;
static int wire;
static XrmOptionDescRec opts[] = {
- {"-viewing_time", ".viewing_time", XrmoptionSepArg, 0},
+ {"-viewing_time", ".viewingTime", XrmoptionSepArg, 0},
{"-rotate", ".rotate", XrmoptionNoArg, "True"},
{"+rotate", ".rotate", XrmoptionNoArg, "False"},
- {"-x_camera_rotate", ".x_camera_rotate", XrmoptionSepArg, 0},
- {"-y_camera_rotate", ".y_camera_rotate", XrmoptionSepArg, 0},
- {"-z_camera_rotate", ".z_camera_rotate", XrmoptionSepArg, 0}
+ {"-labels", ".labels", XrmoptionNoArg, "True"},
+ {"+labels", ".labels", XrmoptionNoArg, "False"},
+ {"-x_camera_rotate", ".xCameraRotate", XrmoptionSepArg, 0},
+ {"-y_camera_rotate", ".yCameraRotate", XrmoptionSepArg, 0},
+ {"-z_camera_rotate", ".zCameraRotate", XrmoptionSepArg, 0}
};
static argtype vars[] = {
- {&viewing_time, "viewing_time", "Viewing Time", DEF_VIEWING_TIME, t_Int},
- {&do_rotate, "rotate", "Rotate", DEF_ROTATE_CAMERA, t_Bool},
- {&x_camera_rotate, "x_camera_rotate", "X Camera Rotate", DEF_X_CAMERA_ROTATE, t_Float},
- {&y_camera_rotate, "y_camera_rotate", "Y Camera Rotate", DEF_Y_CAMERA_ROTATE, t_Float},
- {&z_camera_rotate, "z_camera_rotate", "Z Camera Rotate", DEF_Z_CAMERA_ROTATE, t_Float}
+ {&viewing_time, "viewingTime", "ViewingTime", DEF_VIEWING_TIME, t_Int},
+ {&do_rotate, "rotate", "Rotate", DEF_ROTATE, t_Bool},
+ {&do_labels, "labels", "Labels", DEF_LABELS, t_Bool},
+ {&x_camera_rotate, "xCameraRotate", "XCameraRotate", DEF_X_CAMERA_ROTATE, t_Float},
+ {&y_camera_rotate, "yCameraRotate", "YCameraRotate", DEF_Y_CAMERA_ROTATE, t_Float},
+ {&z_camera_rotate, "zCameraRotate", "ZCameraRotate", DEF_Z_CAMERA_ROTATE, t_Float}
};
ENTRYPOINT ModeSpecOpt tangram_opts = { countof(opts), opts, countof(vars), vars, NULL };
static void load_fonts(ModeInfo * mi)
{
tangram_configuration *tp = &tps[MI_SCREEN(mi)];
+# ifdef HAVE_GLBITMAP
load_font(mi->dpy, "titleFont", &tp->xfont1, &tp->font1_dlist);
load_font(mi->dpy, "titleFont2", &tp->xfont2, &tp->font2_dlist);
load_font(mi->dpy, "titleFont3", &tp->xfont3, &tp->font3_dlist);
+# else /* !HAVE_GLBITMAP */
+ tp->font1_data = load_texture_font (mi->dpy, "titleFont");
+ tp->font2_data = load_texture_font (mi->dpy, "titleFont2");
+ tp->font3_data = load_texture_font (mi->dpy, "titleFont3");
+# endif /* !HAVE_GLBITMAP */
}
static void draw_shapes(ModeInfo * mi)
draw_tangram_shape(tp->tlg2);
draw_tangram_shape(tp->sq);
draw_tangram_shape(tp->rh);
- glCallList(tp->name_list);
+ if (do_labels) glCallList(tp->name_list);
}
static void set_perspective(void)
&tp->tlg2, &tp->sq, &tp->rh);
get_solved_puzzle(mi, &tp->n_tsm1, &tp->n_tsm2, &tp->n_tm, &tp->n_tlg1,
&tp->n_tlg2, &tp->n_sq, &tp->n_rh);
- tp->tsm1.dl = get_sm_tri_dl(wire);
- tp->tsm2.dl = get_sm_tri_dl(wire);
- tp->tm.dl = get_md_tri_dl(wire);
- tp->tlg1.dl = get_lg_tri_dl(wire);
- tp->tlg2.dl = get_lg_tri_dl(wire);
- tp->sq.dl = get_square_dl(wire);
- tp->rh.dl = get_rhomboid_dl(wire);
+ tp->tsm1.dl = tangram_get_sm_tri_dl(wire);
+ tp->tsm2.dl = tangram_get_sm_tri_dl(wire);
+ tp->tm.dl = tangram_get_md_tri_dl(wire);
+ tp->tlg1.dl = tangram_get_lg_tri_dl(wire);
+ tp->tlg2.dl = tangram_get_lg_tri_dl(wire);
+ tp->sq.dl = tangram_get_square_dl(wire);
+ tp->rh.dl = tangram_get_rhomboid_dl(wire);
}
static void gl_init(ModeInfo * mi)
fprintf(stderr, "%s: out of memory\n", progname);
exit(1);
}
-
- tp = &tps[MI_SCREEN(mi)];
}
tp = &tps[MI_SCREEN(mi)];
gl_init(mi);
}
+ reshape_tangram (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+
wire = MI_IS_WIREFRAME(mi);
+ tp->name_list = glGenLists(1);
+
load_fonts(mi);
init_shapes(mi);
glPushMatrix();
glLoadIdentity();
- glNewList(tp->name_list, GL_COMPILE);
- {
+ if (do_labels)
+ {
+# ifdef HAVE_GLBITMAP
XFontStruct *f;
GLuint fl;
+# else /* !HAVE_GLBITMAP */
+ texture_font_data *f;
+# endif /* !HAVE_GLBITMAP */
if (MI_WIDTH(mi) >= 500 && MI_HEIGHT(mi) >= 375)
+# ifdef HAVE_GLBITMAP
f = tp->xfont1, fl = tp->font1_dlist;
+# else /* !HAVE_GLBITMAP */
+ f = tp->font1_data;
+# endif /* !HAVE_GLBITMAP */
else if (MI_WIDTH(mi) >= 350 && MI_HEIGHT(mi) >= 260)
+# ifdef HAVE_GLBITMAP
f = tp->xfont2, fl = tp->font2_dlist;
+# else /* !HAVE_GLBITMAP */
+ f = tp->font2_data;
+# endif /* !HAVE_GLBITMAP */
else
+# ifdef HAVE_GLBITMAP
f = tp->xfont3, fl = tp->font3_dlist;
+# else /* !HAVE_GLBITMAP */
+ f = tp->font3_data;
+# endif /* !HAVE_GLBITMAP */
+ glNewList(tp->name_list, GL_COMPILE);
glColor3f(0.8, 0.8, 0);
- print_gl_string(mi->dpy, f, fl,
+ print_gl_string(mi->dpy, f,
+# ifdef HAVE_GLBITMAP
+ fl,
+# endif /* !HAVE_GLBITMAP */
mi->xgwa.width, mi->xgwa.height,
- 10, mi->xgwa.height - 10, tp->pn);
- }
- glEndList();
+ 10, mi->xgwa.height - 10, tp->pn, False);
+ glEndList();
+ }
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white);
glMateriali(GL_FRONT_AND_BACK, GL_SHININESS, 128);
draw_shapes(mi);
+ if (mi->fps_p) do_fps (mi);
+
glFlush();
glPopMatrix();
glXSwapBuffers(dpy, window);