+/* Renders the given string into the prevailing texture.
+ Returns the metrics of the text, and size of the texture.
+ */
+void string_to_texture (texture_font_data *, const char *,
+ XCharStruct *extents_ret,
+ int *tex_width_ret, int *tex_height_ret);
+
+/* Set the various OpenGL parameters for properly rendering things
+ with a texture generated by string_to_texture().
+ */
+void enable_texture_string_parameters (void);
+
+