"*titleFont: -*-helvetica-bold-r-normal-*-*-180-*-*-*-*-*-*\n" \
"*font: -*-helvetica-bold-r-normal-*-*-2400-*-*-*-*-iso10646-1\n" \
-# define refresh_unicrud 0
+# define free_unicrud 0
# define release_unicrud 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
reshape_unicrud (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
- glViewport (0, 0, (GLint) width, (GLint) height);
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
{
unicrud_configuration *bp;
- MI_INIT (mi, bps, NULL);
+ MI_INIT (mi, bps);
bp = &bps[MI_SCREEN(mi)];