+++ /dev/null
-/* xpm-ximage.h --- converts XPM data to an XImage for use with OpenGL.
- * xscreensaver, Copyright (c) 1998, 2002 Jamie Zawinski <jwz@jwz.org>
- *
- * Permission to use, copy, modify, distribute, and sell this software and its
- * documentation for any purpose is hereby granted without fee, provided that
- * the above copyright notice appear in all copies and that both that
- * copyright notice and this permission notice appear in supporting
- * documentation. No representations are made about the suitability of this
- * software for any purpose. It is provided "as is" without express or
- * implied warranty.
- */
-
-#ifndef _XPM_TEXTURE_H_
-#define _XPM_TEXTURE_H_
-
-/* Returns an XImage structure containing the bits of the given XPM image.
- This XImage will be 32 bits per pixel, 8 each per R, G, and B, with the
- extra byte set to 0xFF.
-
- The Display and Visual arguments are used only for creating the XImage;
- no bits are pushed to the server.
-
- The Colormap argument is used just for parsing color names; no colors
- are allocated.
- */
-extern XImage *xpm_to_ximage (Display *, Visual *, Colormap,
- char **xpm_data);
-extern XImage *xpm_file_to_ximage (Display *, Visual *, Colormap,
- const char *filename);
-
-#endif /* _XPM_TEXTURE_H_ */