struct hyper_state *hs = (struct hyper_state *) closure;
int this_delay = hs->hs_delay;
-#ifdef HAVE_COCOA /* Don't second-guess Quartz's double-buffering */
+#ifdef HAVE_JWXYZ /* Don't second-guess Quartz's double-buffering */
XClearWindow (dpy, window);
#endif
char moved[POINT_COUNT];
int redraw;
int stop;
- int delay;
icon = hs->hs_icon;
resize = hs->hs_resize;
skip3:
/* stop = hs->hs_stop; */
- delay = hs->hs_delay;
if (stop && this_delay < 10000)
this_delay = 10000;
}