static XrmOptionDescRec opts[] =
{
- {(char* ) "-pattern", (char *) ".juggle.pattern",
- XrmoptionSepArg, (caddr_t) NULL},
- {(char* ) "-trail", (char *) ".juggle.trail",
- XrmoptionSepArg, (caddr_t) NULL},
+ {(char* ) "-pattern", ".juggle.pattern", XrmoptionSepArg, NULL},
+ {(char* ) "-trail", ".juggle.trail", XrmoptionSepArg, NULL},
#ifdef UNI
- {(char *) "-uni", (char *) ".juggle.uni", XrmoptionNoArg, (caddr_t) "on"},
- {(char *) "+uni", (char *) ".juggle.uni", XrmoptionNoArg, (caddr_t) "off"},
+ {"-uni", ".juggle.uni", XrmoptionNoArg, "on"},
+ {"+uni", ".juggle.uni", XrmoptionNoArg, "off"},
#endif
- {(char *) "-solid", (char *) ".juggle.solid", XrmoptionNoArg, (caddr_t) "on"},
- {(char *) "+solid", (char *) ".juggle.solid", XrmoptionNoArg, (caddr_t) "off"}
+ {"-solid", ".juggle.solid", XrmoptionNoArg, "on"},
+ {"+solid", ".juggle.solid", XrmoptionNoArg, "off"}
};
static argtype vars[] =
{
{&pattern, "pattern",
- (char *) "Pattern", (char *) DEF_PATTERN, t_String},
+ "Pattern", (char *) DEF_PATTERN, t_String},
{&trail, "trail", "Trail", DEF_TRAIL, t_Int},
#ifdef UNI
{&uni, "uni", "Uni", DEF_UNI, t_Bool},
};
static OptionStruct desc[] =
{
- {(char *) "-pattern string", (char *) "Cambridge Juggling Pattern"},
- {(char *) "-trail num", (char *) "Trace Juggling Patterns"},
+ {"-pattern string", "Cambridge Juggling Pattern"},
+ {"-trail num", "Trace Juggling Patterns"},
#ifdef UNI
- {(char *) "-/+uni", (char *) "Unicycle"},
+ {"-/+uni", "Unicycle"},
#endif
- {(char *) "-/+solid", (char *) "solid color (else its a 4 panel look (half white))"}
+ {"-/+solid", "solid color (else its a 4 panel look (half white))"}
};
ModeSpecOpt juggle_opts =
/* List of popular patterns, in any order */
static patternstruct portfolio[] = {
- {(char *) "[+2 1]", (char *) "+3 1, Typical 2 ball juggler"},
- {(char *) "[2 0]", (char *) "4 0, 2 balls 1 hand"},
- {(char *) "[2 0 1]", (char *) "5 0 1"},
- {(char *) "[+2 0 +2 0 0]", (char *) "+5 0 +5 0 0"},
- {(char *) "[3]", (char *) "3, cascade"},
- {(char *) "[+3]", (char *) "+3, reverse cascade"},
- {(char *) "[=3]", (char *) "=3, cascade under arm"},
- {(char *) "[&3]", (char *) "&3, cascade catching under arm"},
- {(char *) "[_3]", (char *) "_3, bouncing cascade"},
- {(char *) "[+3 x3 =3]", (char *) "+3 x3 =3, Mill's mess"},
- {(char *) "[3 2 1]", (char *) "5 3 1"},
- {(char *) "[3 3 1]", (char *) "4 4 1"},
- {(char *) "[3 1 2]", (char *) "6 1 2, See-saw"},
- {(char *) "[=3 3 1 2]", (char *) "=4 5 1 2"},
- {(char *) "[=3 2 2 3 1 2]", (char *) "=6 2 2 5 1 2, =4 5 1 2 stretched"},
- {(char *) "[+3 3 1 3]", (char *) "+4 4 1 3, anemic shower box"},
- {(char *) "[3 3 1]", (char *) "4 4 1"},
- {(char *) "[+3 2 3]", (char *) "+4 2 3"},
- {(char *) "[+3 1]", (char *) "+5 1, 3 shower"},
- {(char *) "[_3 1]", (char *) "_5 1, bouncing 3 shower"},
- {(char *) "[3 0 3 0 3]", (char *) "5 0 5 0 5, shake 3 out of 5"},
- {(char *) "[3 3 3 0 0]", (char *) "5 5 5 0 0, flash 3 out of 5"},
- {(char *) "[3 3 0]", (char *) "4 5 0, complete waste of a 5 ball juggler"},
- {(char *) "[3 3 3 0 0 0 0]", (char *) "7 7 7 0 0 0 0, 3 flash"},
- {(char *) "[+3 0 +3 0 +3 0 0]", (char *) "+7 0 +7 0 +7 0 0"},
- {(char *) "[4]", (char *) "4, 4 cascade"},
- {(char *) "[+4 3]", (char *) "+5 3, 4 ball half shower"},
- {(char *) "[4 4 2]", (char *) "5 5 2"},
- {(char *) "[+4 4 4 +4]", (char *) "+4 4 4 +4, 4 columns"},
- {(char *) "[4 3 +4]", (char *) "5 3 +4"},
- {(char *) "[+4 1]", (char *) "+7 1, 4 shower"},
- {(char *) "[4 4 4 4 0]", (char *) "5 5 5 5 0, learning 5"},
- {(char *) "[5]", (char *) "5, 5 cascade"},
- {(char *) "[_5 _5 _5 _5 _5 5 5 5 5 5]", (char *) "_5 _5 _5 _5 _5 5 5 5 5 5, jump rope"},
- {(char *) "[+5 x5 =5]", (char *) "+5 x5 =5, Mill's mess for 5"},
- {(char *) "[6]", (char *) "6, 6 cascade"},
- {(char *) "[7]", (char *) "7, 7 cascade"},
- {(char *) "[_7]", (char *) "_7, bouncing 7 cascade"},
+ {"[+2 1]", "+3 1, Typical 2 ball juggler"},
+ {"[2 0]", "4 0, 2 balls 1 hand"},
+ {"[2 0 1]", "5 0 1"},
+ {"[+2 0 +2 0 0]", "+5 0 +5 0 0"},
+ {"[3]", "3, cascade"},
+ {"[+3]", "+3, reverse cascade"},
+ {"[=3]", "=3, cascade under arm"},
+ {"[&3]", "&3, cascade catching under arm"},
+ {"[_3]", "_3, bouncing cascade"},
+ {"[+3 x3 =3]", "+3 x3 =3, Mill's mess"},
+ {"[3 2 1]", "5 3 1"},
+ {"[3 3 1]", "4 4 1"},
+ {"[3 1 2]", "6 1 2, See-saw"},
+ {"[=3 3 1 2]", "=4 5 1 2"},
+ {"[=3 2 2 3 1 2]", "=6 2 2 5 1 2, =4 5 1 2 stretched"},
+ {"[+3 3 1 3]", "+4 4 1 3, anemic shower box"},
+ {"[3 3 1]", "4 4 1"},
+ {"[+3 2 3]", "+4 2 3"},
+ {"[+3 1]", "+5 1, 3 shower"},
+ {"[_3 1]", "_5 1, bouncing 3 shower"},
+ {"[3 0 3 0 3]", "5 0 5 0 5, shake 3 out of 5"},
+ {"[3 3 3 0 0]", "5 5 5 0 0, flash 3 out of 5"},
+ {"[3 3 0]", "4 5 0, complete waste of a 5 ball juggler"},
+ {"[3 3 3 0 0 0 0]", "7 7 7 0 0 0 0, 3 flash"},
+ {"[+3 0 +3 0 +3 0 0]", "+7 0 +7 0 +7 0 0"},
+ {"[4]", "4, 4 cascade"},
+ {"[+4 3]", "+5 3, 4 ball half shower"},
+ {"[4 4 2]", "5 5 2"},
+ {"[+4 4 4 +4]", "+4 4 4 +4, 4 columns"},
+ {"[4 3 +4]", "5 3 +4"},
+ {"[+4 1]", "+7 1, 4 shower"},
+ {"[4 4 4 4 0]", "5 5 5 5 0, learning 5"},
+ {"[5]", "5, 5 cascade"},
+ {"[_5 _5 _5 _5 _5 5 5 5 5 5]", "_5 _5 _5 _5 _5 5 5 5 5 5, jump rope"},
+ {"[+5 x5 =5]", "+5 x5 =5, Mill's mess for 5"},
+ {"[6]", "6, 6 cascade"},
+ {"[7]", "7, 7 cascade"},
+ {"[_7]", "_7, bouncing 7 cascade"},
};
/* Private Functions */