if((x < logo_x || x > logo_x + logo_width / grid_width) ||
(y < logo_y || y > logo_y + logo_height / grid_height))
{
- if (!maze[x][y] & WALL_ANY)
+ if (!(maze[x][y] & WALL_ANY))
XFillRectangle(dpy, win, ugc,
border_x + bw + grid_width * x,
border_y + bw + grid_height * y,