*****************************************************************************/
#include "screenhack.h"
+#include "erase.h"
#define XROGER
char *progclass = "Maze";
char *defaults[] = {
- "Maze.background: black", /* to placate SGI */
- "Maze.foreground: white", /* to placate SGI */
+ "*background: black",
+ "*foreground: white",
"*gridSize: 0",
"*solveDelay: 5000",
"*preDelay: 2000000",
XSync (dpy, False);
usleep (post_solve_delay);
state = 0 ;
+ erase_full_window(display, window);
break;
default:
abort ();