static void Execute( struct state *st )
{
- unsigned int i, j, k;
+ int i, j, k;
/* clear st->blub array */
for (i = 0; i < st->iWinHeight; ++i)
if (st->radius >= 128) /* should use UCHAR_MAX? */
st->radius = 127; /* st->dradius should fit in u_char */
+ if (st->iWinWidth < 100 || st->iWinHeight < 100) /* tiny window */
+ if (st->radius < 20)
+ st->radius = 20;
+
st->dradius = st->radius * 2;
st->sradius = st->radius * st->radius;
"*delay: 10000",
"*radius: 100",
"*delta: 3",
+#ifdef HAVE_MOBILE
+ "*ignoreRotation: True",
+#endif
0
};