.B munch
[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP]
[\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install]
-[\-visual \fIvisual\fP] [\-delay \fIseconds\fP] [\-xor] [\-noxor] [\-shift]
+[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-xor] [\-noxor] [\-shift]
[\-noshift] [\-logminwidth \fIminimum width\fP]
.SH DESCRIPTION
The
.I munch
-program preforms the munching squares hack until killed. It picks square
+program performs the munching squares hack until killed. It picks square
size, position, and gravity randomly; configurable options are listed
below.
.PP
-The munching squares hack cosists of drawing Y = X XOR T for a range of X
+The munching squares hack consists of drawing Y = X XOR T for a range of X
and T over and over until all the possible combinations of X and T have
come up. It was reportedly discovered by Jackson Wright in 1962 and took 5
instructions of PDP-6 code.
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
.TP 8
-.B \-delay \fIseconds\fP
-How long to wait before starting over. Default 5 seconds.
+.B \-delay \fImicroseconds\fP
+How long to wait before starting over. Default 5000.
.TP 8
.B \-xor
Use the XOR drawing function. (Default.)