+ char last_pac_stat[1024];
+
+ /* draw_pacman_sprite */
+ int pm_mouth;
+ int pm_mouth_delay;
+ int pm_open_mouth;
+ int pm_death_frame;
+ int pm_death_delay;
+
+ /* draw_ghost_sprite */
+ int gh_wag;
+ int gh_wag_count;
+
+ /* flash_bonus_dots */
+ int bd_flash_count;
+ int bd_on;
+
+ /* pacman_tick */
+ int ghost_scared_timer;
+ int flash_timer;
+ PacmanState old_pac_state;
+
+ /* pacman_level.c */
+ bonus_dot bonus_dots[NUM_BONUS_DOTS];
+ struct tiles *tiles;
+
+} pacmangamestruct;