-/* xscreensaver, Copyright (c) 1999-2014 Jamie Zawinski <jwz@jwz.org>
+/* xscreensaver, Copyright (c) 1999-2017 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
# include "config.h"
#endif /* HAVE_CONFIG_H */
-#ifndef HAVE_COCOA
+#ifndef HAVE_JWXYZ
# include <X11/Intrinsic.h>
#endif
const char *program;
int grid_width, grid_height;
int char_width, char_height;
+ int xmargin, ymargin;
int saved_x, saved_y;
int scale;
int ticks;
int escstate;
int csiparam[NPAR];
int curparam;
- int unicruds; char unicrud[7];
+ int unicruds; unsigned char unicrud[7];
p_char **chars;
p_cell *cells;
state->char_height = font->max_bounds.ascent + font->max_bounds.descent;
}
- state->grid_width = state->xgwa.width / (state->char_width * state->scale);
- state->grid_height = state->xgwa.height /(state->char_height * state->scale);
+# ifdef USE_IPHONE
+ /* Stupid iPhone X bezel.
+ #### This is the worst of all possible ways to do this! But how else?
+ */
+ if (state->xgwa.width == 2436 || state->xgwa.height == 2436) {
+ state->xmargin = 96;
+ state->ymargin = state->xmargin;
+ }
+# endif
+
+ state->grid_width = ((state->xgwa.width - state->xmargin * 2) /
+ (state->char_width * state->scale));
+ state->grid_height = ((state->xgwa.height - state->ymargin * 2) /
+ (state->char_height * state->scale));
state->cells = (p_cell *) calloc (sizeof(p_cell),
state->grid_width * state->grid_height);
state->chars = (p_char **) calloc (sizeof(p_char *), 256);
state->gcs = (GC *) calloc (sizeof(GC), state->ticks + 1);
{
- int ncolors = MAX (0, state->ticks - 3);
+ int ncolors = MAX (1, state->ticks - 3);
XColor *colors = (XColor *) calloc (ncolors, sizeof(XColor));
int h1, h2;
double s1, s2, v1, v2;
state->tc = textclient_open (dpy);
textclient_reshape (state->tc,
- state->xgwa.width,
- state->xgwa.height,
+ state->xgwa.width - state->xmargin * 2,
+ state->xgwa.height - state->ymargin * 2,
state->grid_width - 1,
state->grid_height - 1,
0);
XGetWindowAttributes (state->dpy, state->window, &state->xgwa);
- state->grid_width = state->xgwa.width /(state->char_width * state->scale);
- state->grid_height = state->xgwa.height /(state->char_height * state->scale);
+ /* Would like to ensure here that
+ state->char_height * state->scale <= state->xgwa.height
+ but changing scale requires regenerating the bitmaps. */
+
+ state->grid_width = ((state->xgwa.width - state->xmargin * 2) /
+ (state->char_width * state->scale));
+ state->grid_height = ((state->xgwa.height - state->ymargin * 2) /
+ (state->char_height * state->scale));
+
+ if (state->grid_width < 2) state->grid_width = 2;
+ if (state->grid_height < 2) state->grid_height = 2;
if (ow == state->grid_width &&
oh == state->grid_height)
GCCapStyle | GCLineWidth),
&state->gcv);
-#ifdef HAVE_COCOA
+#ifdef HAVE_JWXYZ
jwxyz_XSetAntiAliasing (state->dpy, state->gc0, False);
jwxyz_XSetAntiAliasing (state->dpy, state->gc1, False);
#endif
}
+static int
+process_unicrud (p_state *state, int c)
+{
+ if ((c & 0xE0) == 0xC0) { /* 110xxxxx: 11 bits, 2 bytes */
+ state->unicruds = 1;
+ state->unicrud[0] = c;
+ state->escstate = 102;
+ } else if ((c & 0xF0) == 0xE0) { /* 1110xxxx: 16 bits, 3 bytes */
+ state->unicruds = 1;
+ state->unicrud[0] = c;
+ state->escstate = 103;
+ } else if ((c & 0xF8) == 0xF0) { /* 11110xxx: 21 bits, 4 bytes */
+ state->unicruds = 1;
+ state->unicrud[0] = c;
+ state->escstate = 104;
+ } else if ((c & 0xFC) == 0xF8) { /* 111110xx: 26 bits, 5 bytes */
+ state->unicruds = 1;
+ state->unicrud[0] = c;
+ state->escstate = 105;
+ } else if ((c & 0xFE) == 0xFC) { /* 1111110x: 31 bits, 6 bytes */
+ state->unicruds = 1;
+ state->unicrud[0] = c;
+ state->escstate = 106;
+ } else if (state->unicruds == 0) {
+ return c;
+ } else {
+ int total = state->escstate - 100; /* see what I did there */
+ if (state->unicruds < total) {
+ /* Buffer more bytes of the UTF-8 sequence */
+ state->unicrud[state->unicruds++] = c;
+ }
+
+ if (state->unicruds >= total) {
+ /* Done! Convert it to Latin1 and print that. */
+ char *s;
+ state->unicrud[state->unicruds] = 0;
+ s = utf8_to_latin1 ((const char *) state->unicrud, False);
+ state->unicruds = 0;
+ state->escstate = 0;
+ if (s) {
+ c = (unsigned char) s[0];
+ free (s);
+ return c;
+ }
+ }
+ }
+ return 0;
+}
+
+
static void
print_char (p_state *state, int c)
{
break;
default:
- /* states 102-106 are for UTF-8 decoding */
-
- if ((c & 0xE0) == 0xC0) { /* 110xxxxx: 11 bits, 2 bytes */
- state->unicruds = 1;
- state->unicrud[0] = c;
- state->escstate = 102;
+ PRINT: /* Come from states 102-106 */
+ c = process_unicrud (state, c);
+ if (! c)
break;
- } else if ((c & 0xF0) == 0xE0) { /* 1110xxxx: 16 bits, 3 bytes */
- state->unicruds = 1;
- state->unicrud[0] = c;
- state->escstate = 103;
- break;
- } else if ((c & 0xF8) == 0xF0) { /* 11110xxx: 21 bits, 4 bytes */
- state->unicruds = 1;
- state->unicrud[0] = c;
- state->escstate = 104;
- break;
- } else if ((c & 0xFC) == 0xF8) { /* 111110xx: 26 bits, 5 bytes */
- state->unicruds = 1;
- state->unicrud[0] = c;
- state->escstate = 105;
- break;
- } else if ((c & 0xFE) == 0xFC) { /* 1111110x: 31 bits, 6 bytes */
- state->unicruds = 1;
- state->unicrud[0] = c;
- state->escstate = 106;
- break;
- }
-
- PRINT:
/* If the cursor is in column 39 and we print a character, then
that character shows up in column 39, and the cursor is no
state->escstate = 0;
break;
- case 102:
+ case 102: /* states 102-106 are for UTF-8 decoding */
case 103:
case 104:
case 105:
case 106:
- {
- int total = state->escstate - 100; /* see what I did there */
- if (state->unicruds < total) {
- /* Buffer more bytes of the UTF-8 sequence */
- state->unicrud[state->unicruds++] = c;
- }
-
- if (state->unicruds >= total) {
- /* Done! Convert it to Latin1 and print that. */
- char *s;
- state->unicrud[state->unicruds] = 0;
- s = utf8_to_latin1 ((const char *) state->unicrud, False);
- state->unicruds = 0;
- state->escstate = 0;
- if (s) {
- c = (unsigned char) s[0];
- free (s);
- goto PRINT;
- } else {
- c = 0;
- }
- }
- }
- break;
+ goto PRINT;
default:
abort();
}
else
{
- /* #### This should do UTF-8 decoding */
+ c = process_unicrud (state, c);
+ if (!c) return;
cell->state = FLARE;
cell->p_char = state->chars[c];
if (changed_only && !cell->changed)
continue;
- width = state->char_width * state->scale;
+ width = state->char_width * state->scale;
height = state->char_height * state->scale;
- tx = x * width;
- ty = y * height;
+ tx = x * width + state->xmargin;
+ ty = y * height + state->ymargin;
if (cell->state == BLANK || cell->p_char->blank_p)
{
if (! changed_p) return;
- textclient_reshape (state->tc, w, h,
+ textclient_reshape (state->tc,
+ w - state->xmargin * 2,
+ h - state->ymargin * 2,
state->grid_width - 1,
state->grid_height - 1,
0);
static const char *phosphor_defaults [] = {
+/* ".lowrez: true",*/
".background: Black",
".foreground: #00FF00",
"*fpsSolid: true",