From http://www.jwz.org/xscreensaver/xscreensaver-5.35.tar.gz
[xscreensaver] / hacks / phosphor.c
index b7ec540725121a6f030358500fb799e275f2e6ca..1238048976d0e3dd6c8eebb1fa36e52f464acdf9 100644 (file)
@@ -1,4 +1,4 @@
-/* xscreensaver, Copyright (c) 1999-2012 Jamie Zawinski <jwz@jwz.org>
+/* xscreensaver, Copyright (c) 1999-2014 Jamie Zawinski <jwz@jwz.org>
  *
  * Permission to use, copy, modify, distribute, and sell this software and its
  * documentation for any purpose is hereby granted without fee, provided that
 # include "config.h"
 #endif /* HAVE_CONFIG_H */
 
-#ifndef HAVE_COCOA
+#ifndef HAVE_JWXYZ
 # include <X11/Intrinsic.h>
 #endif
 
 #include "screenhack.h"
 #include "textclient.h"
+#include "utf8wc.h"
 
 #define FUZZY_BORDER
 
@@ -73,9 +74,12 @@ typedef struct {
   int scale;
   int ticks;
   int mode;
+
   int escstate;
   int csiparam[NPAR];
   int curparam;
+  int unicruds; char unicrud[7];
+
   p_char **chars;
   p_cell *cells;
   XGCValues gcv;
@@ -139,6 +143,11 @@ static void char_to_pixmap (p_state *state, p_char *pc, int c);
 static void clear (p_state *);
 static void set_cursor (p_state *, Bool on);
 
+static unsigned short scale_color_channel (unsigned short ch1, unsigned short ch2)
+{
+  return (ch1 * 100 + ch2 * 156) >> 8;
+}
+
 static void *
 phosphor_init (Display *dpy, Window window)
 {
@@ -211,7 +220,7 @@ phosphor_init (Display *dpy, Window window)
   state->gcs = (GC *) calloc (sizeof(GC), state->ticks + 1);
 
   {
-    int ncolors = MAX (0, state->ticks - 3);
+    int ncolors = MAX (1, state->ticks - 3);
     XColor *colors = (XColor *) calloc (ncolors, sizeof(XColor));
     int h1, h2;
     double s1, s2, v1, v2;
@@ -220,23 +229,31 @@ phosphor_init (Display *dpy, Window window)
                                            "foreground", "Foreground");
     unsigned long bg = get_pixel_resource (state->dpy, state->xgwa.colormap,
                                            "background", "Background");
-    unsigned long flare = get_pixel_resource (state->dpy,state->xgwa.colormap,
-                                              "flareForeground", "Foreground");
-    unsigned long fade = get_pixel_resource (state->dpy,state->xgwa.colormap,
-                                             "fadeForeground", "Foreground");
+    unsigned long flare = fg;
 
-    XColor start, end;
+    XColor fg_color, bg_color;
 
-    start.pixel = fade;
-    XQueryColor (state->dpy, state->xgwa.colormap, &start);
+    fg_color.pixel = fg;
+    XQueryColor (state->dpy, state->xgwa.colormap, &fg_color);
 
-    end.pixel = bg;
-    XQueryColor (state->dpy, state->xgwa.colormap, &end);
+    bg_color.pixel = bg;
+    XQueryColor (state->dpy, state->xgwa.colormap, &bg_color);
 
     /* Now allocate a ramp of colors from the main color to the background. */
-    rgb_to_hsv (start.red, start.green, start.blue, &h1, &s1, &v1);
-    rgb_to_hsv (end.red, end.green, end.blue, &h2, &s2, &v2);
-    make_color_ramp (state->dpy, state->xgwa.colormap,
+    rgb_to_hsv (scale_color_channel(fg_color.red, bg_color.red),
+                scale_color_channel(fg_color.green, bg_color.green),
+                scale_color_channel(fg_color.blue, bg_color.blue),
+                &h1, &s1, &v1);
+    rgb_to_hsv (bg_color.red, bg_color.green, bg_color.blue, &h2, &s2, &v2);
+
+    /* Avoid rainbow effects when fading to black/grey/white. */
+    if (s2 < 0.003)
+      h2 = h1;
+    if (s1 < 0.003)
+      h1 = h2;
+
+    make_color_ramp (state->xgwa.screen, state->xgwa.visual,
+                     state->xgwa.colormap,
                      h1, s1, v1,
                      h2, s2, v2,
                      colors, &ncolors,
@@ -245,6 +262,21 @@ phosphor_init (Display *dpy, Window window)
     /* Adjust to the number of colors we actually got. */
     state->ticks = ncolors + STATE_MAX;
 
+    /* If the foreground is brighter than the background, the flare is white.
+     * Otherwise, the flare is left at the foreground color (i.e. no flare). */
+    rgb_to_hsv (fg_color.red, fg_color.green, fg_color.blue, &h1, &s1, &v1);
+    if (v2 <= v1)
+      {
+        XColor white;
+        /* WhitePixel is only for the default visual, which can be overridden
+         * on the command line. */
+        white.red = 0xffff;
+        white.green = 0xffff;
+        white.blue = 0xffff;
+        if (XAllocColor(state->dpy, state->xgwa.colormap, &white))
+          flare = white.pixel;
+      }
+
     /* Now, GCs all around.
      */
     state->gcv.font = (font ? font->fid : 0);
@@ -295,7 +327,8 @@ phosphor_init (Display *dpy, Window window)
                       state->xgwa.width,
                       state->xgwa.height,
                       state->grid_width  - 1,
-                      state->grid_height - 1);
+                      state->grid_height - 1,
+                      0);
 
   return state;
 }
@@ -393,7 +426,7 @@ capture_font_bits (p_state *state)
                            GCCapStyle | GCLineWidth),
                           &state->gcv);
 
-#ifdef HAVE_COCOA
+#ifdef HAVE_JWXYZ
   jwxyz_XSetAntiAliasing (state->dpy, state->gc0, False);
   jwxyz_XSetAntiAliasing (state->dpy, state->gc1, False);
 #endif
@@ -699,6 +732,8 @@ scroll (p_state *state)
 static void
 print_char (p_state *state, int c)
 {
+  int cols = state->grid_width;
+  int rows = state->grid_height;
   p_cell *cell = &state->cells[state->grid_width * state->cursor_y
                               + state->cursor_x];
 
@@ -716,7 +751,11 @@ print_char (p_state *state, int c)
                        CRLF line endings instead of bare LF, so that's no good.
                      */
     {
-      int i, start, end;
+      int i;
+      int start, end;
+
+      /* Mostly duplicated in apple2-main.c */
+
       switch (state->escstate)
        {
        case 0:
@@ -731,20 +770,23 @@ print_char (p_state *state, int c)
                state->cursor_x--;
              break;
            case 9: /* HT */
-             if (state->cursor_x < state->grid_width - 8)
+             if (state->cursor_x < cols - 8)
                {
                  state->cursor_x = (state->cursor_x & ~7) + 8;
                }
              else
                {
                  state->cursor_x = 0;
-                 if (state->cursor_y < state->grid_height - 1)
+                 if (state->cursor_y < rows - 1)
                    state->cursor_y++;
                  else
                    scroll (state);
                }
              break;
            case 10: /* LF */
+# ifndef HAVE_FORKPTY
+              state->cursor_x = 0;     /* No ptys on iPhone; assume CRLF. */
+# endif
            case 11: /* VT */
            case 12: /* FF */
              if(state->last_c == 13)
@@ -753,14 +795,14 @@ print_char (p_state *state, int c)
                  cell->p_char = state->chars[state->bk];
                  cell->changed = True;
                }
-             if (state->cursor_y < state->grid_height - 1)
+             if (state->cursor_y < rows - 1)
                state->cursor_y++;
              else
                scroll (state);
              break;
            case 13: /* CR */
              state->cursor_x = 0;
-             cell = &state->cells[state->grid_width * state->cursor_y];
+             cell = &state->cells[cols * state->cursor_y];
              if((cell->p_char == NULL) || (cell->p_char->name == CURSOR_INDEX))
                state->bk = ' ';
              else
@@ -768,8 +810,7 @@ print_char (p_state *state, int c)
              break;
            case 14: /* SO */
            case 15: /* SI */
-             /* Dummy case - I don't want to load several fonts for
-                the maybe two programs world-wide that use that */
+              /* Dummy case - there is one and only one font. */
              break;
            case 24: /* CAN */
            case 26: /* SUB */
@@ -789,6 +830,49 @@ print_char (p_state *state, int c)
              state->curparam = 0;
              break;
            default:
+
+              /* states 102-106 are for UTF-8 decoding */
+
+              if ((c & 0xE0) == 0xC0) {        /* 110xxxxx: 11 bits, 2 bytes */
+                state->unicruds = 1;
+                state->unicrud[0] = c;
+                state->escstate = 102;
+                break;
+              } else if ((c & 0xF0) == 0xE0) { /* 1110xxxx: 16 bits, 3 bytes */
+                state->unicruds = 1;
+                state->unicrud[0] = c;
+                state->escstate = 103;
+                break;
+              } else if ((c & 0xF8) == 0xF0) { /* 11110xxx: 21 bits, 4 bytes */
+                state->unicruds = 1;
+                state->unicrud[0] = c;
+                state->escstate = 104;
+                break;
+              } else if ((c & 0xFC) == 0xF8) { /* 111110xx: 26 bits, 5 bytes */
+                state->unicruds = 1;
+                state->unicrud[0] = c;
+                state->escstate = 105;
+                break;
+              } else if ((c & 0xFE) == 0xFC) { /* 1111110x: 31 bits, 6 bytes */
+                state->unicruds = 1;
+                state->unicrud[0] = c;
+                state->escstate = 106;
+                break;
+              }
+
+            PRINT:
+
+              /* If the cursor is in column 39 and we print a character, then
+                 that character shows up in column 39, and the cursor is no
+                 longer visible on the screen (it's in "column 40".)  If
+                 another character is printed, then that character shows up in
+                 column 0, and the cursor moves to column 1.
+
+                 This is empirically what xterm and gnome-terminal do, so that
+                 must be the right thing.  (In xterm, the cursor vanishes,
+                 whereas; in gnome-terminal, the cursor overprints the
+                 character in col 39.)
+               */
              cell->state = FLARE;
              cell->p_char = state->chars[c];
              cell->changed = True;
@@ -797,10 +881,10 @@ print_char (p_state *state, int c)
              if (c != ' ' && cell->p_char->blank_p)
                cell->p_char = state->chars[CURSOR_INDEX];
 
-             if (state->cursor_x >= state->grid_width - 1)
+             if (state->cursor_x >= cols - 1 /*####*/)
                {
                  state->cursor_x = 0;
-                 if (state->cursor_y >= state->grid_height - 1)
+                 if (state->cursor_y >= rows - 1)
                    scroll (state);
                  else
                    state->cursor_y++;
@@ -820,7 +904,7 @@ print_char (p_state *state, int c)
              state->escstate = 0;
              break;
            case 'D': /* Linefeed */
-             if (state->cursor_y < state->grid_height - 1)
+             if (state->cursor_y < rows - 1)
                state->cursor_y++;
              else
                scroll (state);
@@ -851,10 +935,14 @@ print_char (p_state *state, int c)
                state->csiparam[i] = 0;
              state->curparam = 0;
              break;
-           case '%': /* Select charset */
-             /* No, I don't support UTF-8, since the phosphor font
-                isn't even Unicode anyway. We must still catch the
-                last byte, though. */
+            case '%': /* Select charset */
+              /* @: Select default (ISO 646 / ISO 8859-1)
+                 G: Select UTF-8
+                 8: Select UTF-8 (obsolete)
+
+                 We can just ignore this and always process UTF-8, I think?
+                 We must still catch the last byte, though.
+               */
            case '(':
            case ')':
              /* I don't support different fonts either - see above
@@ -895,15 +983,15 @@ print_char (p_state *state, int c)
            case '@':
              for (i = 0; i < state->csiparam[0]; i++)
                {
-                 if(++state->cursor_x > state->grid_width)
+                 if(++state->cursor_x > cols)
                    {
                      state->cursor_x = 0;
-                     if (state->cursor_y < state->grid_height - 1)
+                     if (state->cursor_y < rows - 1)
                        state->cursor_y++;
                      else
                        scroll (state);
                    }
-                 cell = &state->cells[state->grid_width * state->cursor_y + state->cursor_x];
+                 cell = &state->cells[cols * state->cursor_y + state->cursor_x];
                  if (cell->state == FLARE || cell->state == NORMAL)
                    {
                      cell->state = FADE;
@@ -927,16 +1015,16 @@ print_char (p_state *state, int c)
            case 'B':
              if (state->csiparam[0] == 0)
                state->csiparam[0] = 1;
-             if ((state->cursor_y += state->csiparam[0]) >= state->grid_height - 1)
-               state->cursor_y = state->grid_height - 1;
+             if ((state->cursor_y += state->csiparam[0]) >= rows - 1 /*####*/)
+               state->cursor_y = rows - 1;
              state->escstate = 0;
              break;
            case 'a':
            case 'C':
              if (state->csiparam[0] == 0)
                state->csiparam[0] = 1;
-             if ((state->cursor_x += state->csiparam[0]) >= state->grid_width - 1)
-               state->cursor_x = state->grid_width - 1;
+             if ((state->cursor_x += state->csiparam[0]) >= cols - 1 /*####*/)
+               state->cursor_x = cols - 1;
              state->escstate = 0;
              break;
            case 'D':
@@ -947,22 +1035,22 @@ print_char (p_state *state, int c)
              state->escstate = 0;
              break;
            case 'd':
-             if ((state->cursor_y = (state->csiparam[0] - 1)) >= state->grid_height - 1)
-               state->cursor_y = state->grid_height - 1;
+             if ((state->cursor_y = (state->csiparam[0] - 1)) >= rows - 1 /*####*/)
+               state->cursor_y = rows - 1;
              state->escstate = 0;
              break;
            case '`':
            case 'G':
-             if ((state->cursor_x = (state->csiparam[0] - 1)) >= state->grid_width - 1)
-               state->cursor_x = state->grid_width - 1;
+             if ((state->cursor_x = (state->csiparam[0] - 1)) >= cols - 1 /*####*/)
+               state->cursor_x = cols - 1;
              state->escstate = 0;
              break;
            case 'f':
            case 'H':
-             if ((state->cursor_y = (state->csiparam[0] - 1)) >= state->grid_height - 1)
-               state->cursor_y = state->grid_height - 1;
-             if ((state->cursor_x = (state->csiparam[1] - 1)) >= state->grid_width - 1)
-               state->cursor_x = state->grid_width - 1;
+             if ((state->cursor_y = (state->csiparam[0] - 1)) >= rows - 1 /*####*/)
+               state->cursor_y = rows - 1;
+             if ((state->cursor_x = (state->csiparam[1] - 1)) >= cols - 1 /*####*/)
+               state->cursor_x = cols - 1;
              if(state->cursor_y < 0)
                state->cursor_y = 0;
              if(state->cursor_x < 0)
@@ -971,11 +1059,11 @@ print_char (p_state *state, int c)
              break;
            case 'J':
              start = 0;
-             end = state->grid_height * state->grid_width;
+             end = rows * cols;
              if (state->csiparam[0] == 0)
-               start = state->grid_width * state->cursor_y + state->cursor_x;
+               start = cols * state->cursor_y + state->cursor_x;
              if (state->csiparam[0] == 1)
-               end = state->grid_width * state->cursor_y + state->cursor_x;
+               end = cols * state->cursor_y + state->cursor_x;
              for (i = start; i < end; i++)
                {
                  cell = &state->cells[i];
@@ -990,7 +1078,7 @@ print_char (p_state *state, int c)
              break;
            case 'K':
              start = 0;
-             end = state->grid_width;
+             end = cols;
              if (state->csiparam[0] == 0)
                start = state->cursor_x;
              if (state->csiparam[1] == 1)
@@ -1006,6 +1094,9 @@ print_char (p_state *state, int c)
                }
              state->escstate = 0;
              break;
+            case 'm': /* Set attributes unimplemented (bold, blink, rev) */
+              state->escstate = 0;
+              break;
            case 's': /* Save position */
              state->saved_x = state->cursor_x;
              state->saved_y = state->cursor_y;
@@ -1045,6 +1136,39 @@ print_char (p_state *state, int c)
        case 3:
          state->escstate = 0;
          break;
+
+        case 102:
+        case 103:
+        case 104:
+        case 105:
+        case 106:
+          {
+            int total = state->escstate - 100;  /* see what I did there */
+            if (state->unicruds < total) {
+              /* Buffer more bytes of the UTF-8 sequence */
+              state->unicrud[state->unicruds++] = c;
+            }
+
+            if (state->unicruds >= total) {
+              /* Done! Convert it to Latin1 and print that. */
+              char *s;
+              state->unicrud[state->unicruds] = 0;
+              s = utf8_to_latin1 ((const char *) state->unicrud, False);
+              state->unicruds = 0;
+              state->escstate = 0;
+              if (s) {
+                c = (unsigned char) s[0];
+                free (s);
+                goto PRINT;
+              } else {
+                c = 0;
+              }
+            }
+          }
+          break;
+
+        default:
+          abort();
        }
       set_cursor (state, True);
     }
@@ -1060,7 +1184,7 @@ print_char (p_state *state, int c)
          else
            {
              state->cursor_x = 0;
-             if (state->cursor_y == state->grid_height - 1)
+             if (state->cursor_y == rows - 1)
                scroll (state);
              else
                state->cursor_y++;
@@ -1072,6 +1196,8 @@ print_char (p_state *state, int c)
        }
       else
        {
+          /* #### This should do UTF-8 decoding */
+
          cell->state = FLARE;
          cell->p_char = state->chars[c];
          cell->changed = True;
@@ -1080,10 +1206,10 @@ print_char (p_state *state, int c)
          if (c != ' ' && cell->p_char->blank_p)
            cell->p_char = state->chars[CURSOR_INDEX];
 
-         if (state->cursor_x >= state->grid_width - 1)
+         if (state->cursor_x >= cols - 1)
            {
              state->cursor_x = 0;
-             if (state->cursor_y >= state->grid_height - 1)
+             if (state->cursor_y >= rows - 1)
                scroll (state);
              else
                state->cursor_y++;
@@ -1181,7 +1307,8 @@ phosphor_reshape (Display *dpy, Window window, void *closure,
 
   textclient_reshape (state->tc, w, h,
                       state->grid_width  - 1,
-                      state->grid_height - 1);
+                      state->grid_height - 1,
+                      0);
 }
 
 
@@ -1217,8 +1344,6 @@ static const char *phosphor_defaults [] = {
   ".background:                   Black",
   ".foreground:                   #00FF00",
   "*fpsSolid:             true",
-  "*fadeForeground:       #006400",
-  "*flareForeground:      #FFFFFF",
 #if defined(BUILTIN_FONT)
   "*font:                 (builtin)",
 #elif defined(HAVE_COCOA)