static const char *shadebobs_defaults [] = {
".background: black",
".foreground: white",
+ "*fpsSolid: true",
"*degrees: 0", /* default: Automatic degree calculation */
"*color: random",
"*count: 4",
"*cycles: 10",
"*ncolors: 64", /* changing this doesn't work particularly well */
- "*delay: 5000",
+ "*delay: 10000",
0
};
else if( st->iDegreeCount > 5400 ) st->iDegreeCount = 5400;
CreateTables( st, st->iDegreeCount );
#ifdef VERBOSE
- printf( "%s: Using a %d degree circle.\n", progname );
+ printf( "%s: Using a %d degree circle.\n", progname, st->iDegreeCount );
#endif /* VERBOSE */
/* Get the base color. */
for( st->iShadeBob=0; st->iShadeBob<st->nShadeBobCount; st->iShadeBob++ )
Execute( st, &st->aShadeBobs[ st->iShadeBob ] );
-#ifdef VERBOSE
- iFrame++;
- if( nTime - time( NULL ) )
- {
- printf( "%s: %d FPS\n", progname, iFrame );
- nTime = time( NULL );
- iFrame = 0;
- }
-#endif /* VERBOSE */
-
return st->delay;
}