for (i = 0; i < n; i++) {
int ww = ((w/2) + halfrandom(w));
- if (not_solid)
+ if (not_solid) {
if (MI_NPIXELS(mi) > 2)
XSetForeground(display, gc, MI_PIXEL(mi, halfrandom(MI_NPIXELS(mi))));
else if (halfrandom(2))
XSetForeground(display, gc, MI_WIN_WHITE_PIXEL(mi));
else
XSetForeground(display, gc, MI_WIN_BLACK_PIXEL(mi));
+ }
XFillRectangle(display, MI_WINDOW(mi), gc,
halfrandom(s->width - ww),
halfrandom(s->height - ww),