Display *display = MI_DISPLAY(mi);
GC gc = MI_GC(mi);
spherestruct *sp = &spheres[MI_SCREEN(mi)];
- register minx = 0, maxx = 0, miny = 0, maxy = 0, npts = 0;
+ int minx = 0, maxx = 0, miny = 0, maxy = 0, npts = 0;
if ((sp->dirx && ABS(sp->x) >= sp->radius) ||
(sp->diry && ABS(sp->y) >= sp->radius)) {