/* #define DEBUG */
#include <math.h>
+#include <limits.h>
#include "screenhack.h"
#define MINX 0.0
currentTimeInMs(struct state *st)
{
struct timeval curTime;
+ unsigned long ret_unsigned;
#ifdef GETTIMEOFDAY_TWO_ARGS
struct timezone tz = {0,0};
gettimeofday(&curTime, &tz);
#else
gettimeofday(&curTime);
#endif
- return curTime.tv_sec*1000 + curTime.tv_usec/1000.0;
+ ret_unsigned = curTime.tv_sec *1000U + curTime.tv_usec / 1000;
+ return (ret_unsigned <= LONG_MAX) ? ret_unsigned : -1 - (long)(ULONG_MAX - ret_unsigned);
}
clip_pm = XCreatePixmap(st->dpy, st->window, st->radius*4, st->radius*4, 1);
st->img_loader = load_image_async_simple (0, xgwa.screen, st->window, st->pm,
0, 0);
- st->start_time = time ((time_t) 0);
+ st->start_time = time ((time_t *) 0);
gcv.foreground = 0L;
clip_gc = XCreateGC(st->dpy, clip_pm, gcflags, &gcv);
onestep (struct state *st, Bool first_p)
{
long now;
+ unsigned long now_unsigned;
if (st->img_loader) /* still loading */
{
st->img_loader = load_image_async_simple (st->img_loader, 0, 0, 0, 0, 0);
if (! st->img_loader) { /* just finished */
- st->start_time = time ((time_t) 0);
+ st->start_time = time ((time_t *) 0);
}
return;
}
if (!st->img_loader &&
- st->start_time + st->duration < time ((time_t) 0)) {
+ st->start_time + st->duration < time ((time_t *) 0)) {
st->img_loader = load_image_async_simple (0, st->screen, st->window,
st->pm, 0, 0);
return;
st->s = st->radius *4 ; /* s = width of buffer */
- now = currentTimeInMs(st) + st->off;
+ now_unsigned = (unsigned long) currentTimeInMs(st) + st->off;
+ now = (now_unsigned <= LONG_MAX) ? now_unsigned : -1 - (long)(ULONG_MAX - now_unsigned);
/* find new x,y */
st->x = ((1 + sin(((double)now) / X_PERIOD * 2. * M_PI))/2.0)