#ifdef USE_GL
# include <GL/glx.h>
extern GLXContext *init_GL (ModeInfo *);
+ extern void clear_gl_error (void);
+ extern void check_gl_error (const char *type);
# define FreeAllGL(dpy) /* */
#endif
#define MI_IS_VERBOSE(MI) (MI_WIN_IS_VERBOSE(MI))
#define MI_IS_INSTALL(MI) (MI_WIN_IS_INSTALL(MI))
#define MI_IS_DEBUG(MI) (False)
+#define MI_IS_MOUSE(MI) (False)
#define MI_CLEARWINDOW(mi) XClearWindow(MI_DISPLAY(mi), MI_WINDOW(mi))