+/* These are only used in GL mode, but I don't understand why XCode
+ isn't seeing the prototypes for them in glx/fps-gl.c... */
+extern void do_fps (ModeInfo *);
+extern void xlockmore_gl_compute_fps (Display *, Window, fps_state *, void *);
+extern void xlockmore_gl_draw_fps (ModeInfo *);
+# define do_fps xlockmore_gl_draw_fps
+
+