-/* xscreensaver, Copyright (c) 2016 Jamie Zawinski <jwz@jwz.org>
+/* xscreensaver, Copyright (c) 2016-2017 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
#include "jwxyz-android.h"
#include "textclient.h"
#include "grabscreen.h"
+#include "pow2.h"
#define countof(x) (sizeof(x)/sizeof(*(x)))
struct function_table_entry {
const char *progname;
struct xscreensaver_function_table *xsft;
+ int api;
};
#include "gen/function-table.h"
static pthread_mutex_t mutg = PTHREAD_MUTEX_INITIALIZER;
static void screenhack_do_fps (Display *, Window, fps_state *, void *);
+static char *get_string_resource_window (Window window, char *name);
+
+
+/* Also creates double-buffered windows. */
+static void
+create_pixmap (Window win, Drawable p)
+{
+ // See also:
+ // https://web.archive.org/web/20140213220709/http://blog.vlad1.com/2010/07/01/how-to-go-mad-while-trying-to-render-to-a-texture/
+ // https://software.intel.com/en-us/articles/using-opengl-es-to-accelerate-apps-with-legacy-2d-guis
+ // https://www.khronos.org/registry/egl/extensions/ANDROID/EGL_ANDROID_image_native_buffer.txt
+
+ Assert (p->frame.width, "p->frame.width");
+ Assert (p->frame.height, "p->frame.height");
+
+ struct running_hack *rh = win->window.rh;
+
+ if (rh->gl_fbo_p) {
+ glGenTextures (1, &p->texture);
+ glBindTexture (GL_TEXTURE_2D, p->texture);
+
+ glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
+ to_pow2(p->frame.width), to_pow2(p->frame.height),
+ 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ } else {
+ EGLint attribs[5];
+ attribs[0] = EGL_WIDTH;
+ attribs[1] = p->frame.width;
+ attribs[2] = EGL_HEIGHT;
+ attribs[3] = p->frame.height;
+ attribs[4] = EGL_NONE;
+
+ p->egl_surface = eglCreatePbufferSurface(rh->egl_display, rh->egl_config,
+ attribs);
+ Assert (p->egl_surface != EGL_NO_SURFACE,
+ "XCreatePixmap: got EGL_NO_SURFACE");
+ }
+}
+
+
+static void
+free_pixmap (struct running_hack *rh, Pixmap p)
+{
+ if (rh->gl_fbo_p) {
+ glDeleteTextures (1, &p->texture);
+ } else {
+ eglDestroySurface(rh->egl_display, p->egl_surface);
+ }
+}
+
+
+static void
+restore_surface (struct running_hack *rh)
+{
+ /* This is necessary because GLSurfaceView (in Java) will call
+ eglSwapBuffers under the (ordinarily reasonable) assumption that the EGL
+ surface associated with the EGL context hasn't been changed.
+ */
+ eglMakeCurrent (rh->egl_display, rh->egl_surface, rh->egl_surface,
+ rh->egl_ctx);
+ rh->current_drawable = NULL;
+}
+
+
+static void
+get_egl_surface (struct running_hack *rh)
+{
+ rh->egl_surface = eglGetCurrentSurface(EGL_DRAW);
+ Assert(eglGetCurrentSurface(EGL_READ) == rh->egl_surface,
+ "doinit: EGL_READ != EGL_DRAW");
+}
// Initialized OpenGL and runs the screenhack's init function.
//
static void
doinit (jobject jwxyz_obj, struct running_hack *rh, JNIEnv *env,
- const struct function_table_entry *chosen, jint api,
+ const struct function_table_entry *chosen,
jobject defaults, jint w, jint h)
{
if (setjmp (jmp_target)) goto END; // Jump here from jwxyz_abort and return.
progname = chosen->progname;
rh->xsft = chosen->xsft;
- rh->api = api;
+ rh->api = chosen->api;
rh->jni_env = env;
rh->jobject = jwxyz_obj; // update this every time we call into C
wnd->frame.height = h;
wnd->type = WINDOW;
- rh->egl_window_ctx = eglGetCurrentContext();
- Assert(rh->egl_window_ctx != EGL_NO_CONTEXT, "doinit: EGL_NO_CONTEXT");
-
- wnd->egl_surface = eglGetCurrentSurface(EGL_DRAW);
- Assert(eglGetCurrentSurface(EGL_READ) == wnd->egl_surface,
- "doinit: EGL_READ != EGL_DRAW");
-
- rh->egl_display = eglGetCurrentDisplay();
- Assert(rh->egl_display != EGL_NO_DISPLAY, "doinit: EGL_NO_DISPLAY");
-
- EGLint config_attribs[3];
- config_attribs[0] = EGL_CONFIG_ID;
- eglQueryContext(rh->egl_display, rh->egl_window_ctx, EGL_CONFIG_ID,
- &config_attribs[1]);
- config_attribs[2] = EGL_NONE;
-
- EGLint num_config;
- eglChooseConfig(rh->egl_display, config_attribs,
- &rh->egl_config, 1, &num_config);
- Assert(num_config == 1, "no EGL config chosen");
-
- rh->egl_xlib_ctx = eglCreateContext(rh->egl_display, rh->egl_config,
- EGL_NO_CONTEXT, NULL);
- Assert(rh->egl_xlib_ctx != EGL_NO_CONTEXT, "doinit: EGL_NO_CONTEXT");
- Assert(rh->egl_xlib_ctx != rh->egl_window_ctx, "Only one context here?!");
-
rh->window = wnd;
- rh->dpy = jwxyz_make_display(wnd);
- Assert(wnd == XRootWindow(rh->dpy, 0), "Wrong root window.");
- // TODO: Zero looks right, but double-check that is the right number
-
progclass = rh->xsft->progclass;
if ((*env)->ExceptionOccurred(env)) abort();
- jwzgles_reset();
// This has to come before resource processing. It does not do graphics.
if (rh->xsft->setup_cb)
if ((*env)->ExceptionOccurred(env)) abort();
const struct { const char *key, *val; } default_defaults[] = {
- { "doubleBuffer", "false" },
- { "multiSample", "false" },
+ { "doubleBuffer", "True" },
+ { "multiSample", "False" },
{ "texFontCacheSize", "30" },
{ "textMode", "date" },
{ "textURL",
"https://en.wikipedia.org/w/index.php?title=Special:NewPages&feed=rss" },
- { "grabDesktopImages", "true" },
- { "chooseRandomImages", "true" },
+ { "grabDesktopImages", "True" },
+ { "chooseRandomImages", "True" },
};
for (int i = 0; i < countof(default_defaults); i++) {
(*env)->DeleteLocalRef (env, c);
if ((*env)->ExceptionOccurred(env)) abort();
+ // GL init. Must come after resource processing.
+
+ rh->egl_ctx = eglGetCurrentContext();
+ Assert(rh->egl_ctx != EGL_NO_CONTEXT, "doinit: EGL_NO_CONTEXT");
+
+ get_egl_surface (rh);
+
+ rh->egl_display = eglGetCurrentDisplay();
+ Assert(rh->egl_display != EGL_NO_DISPLAY, "doinit: EGL_NO_DISPLAY");
+
+ unsigned egl_major, egl_minor;
+ if (sscanf ((const char *)eglQueryString(rh->egl_display, EGL_VERSION),
+ "%u.%u", &egl_major, &egl_minor) < 2)
+ {
+ egl_major = 1;
+ egl_minor = 0;
+ }
+
+ EGLint config_attribs[3];
+ config_attribs[0] = EGL_CONFIG_ID;
+ eglQueryContext(rh->egl_display, rh->egl_ctx, EGL_CONFIG_ID,
+ &config_attribs[1]);
+ config_attribs[2] = EGL_NONE;
+
+ EGLint num_config;
+ eglChooseConfig(rh->egl_display, config_attribs,
+ &rh->egl_config, 1, &num_config);
+ Assert(num_config == 1, "no EGL config chosen");
+
+ const GLubyte *extensions = glGetString (GL_EXTENSIONS);
+ rh->gl_fbo_p = jwzgles_gluCheckExtension (
+ (const GLubyte *)"GL_OES_framebuffer_object", extensions);
+
+ if (rh->gl_fbo_p) {
+ PFNGLGENFRAMEBUFFERSOESPROC glGenFramebuffersOES =
+ (PFNGLGENFRAMEBUFFERSOESPROC)
+ eglGetProcAddress ("glGenFramebuffersOES");
+
+ rh->glBindFramebufferOES = (PFNGLBINDFRAMEBUFFEROESPROC)
+ eglGetProcAddress ("glBindFramebufferOES");
+ rh->glFramebufferTexture2DOES = (PFNGLFRAMEBUFFERTEXTURE2DOESPROC)
+ eglGetProcAddress ("glFramebufferTexture2DOES");
+
+ glGetIntegerv (GL_FRAMEBUFFER_BINDING_OES, &rh->fb_default);
+ Assert (!rh->fb_default, "default framebuffer not current framebuffer");
+ glGenFramebuffersOES (1, &rh->fb_pixmap);
+ wnd->texture = 0;
+ } else {
+ wnd->egl_surface = rh->egl_surface;
+ }
+
+ /* TODO: Maybe ask for EGL_SWAP_BEHAVIOR_PRESERVED_BIT on the Java side of
+ things via EGLConfigChooser. I (Dave) seem to automatically get
+ this (n = 1), but maybe other devices won't.
+ */
+ rh->frontbuffer_p = False;
+
+ if (rh->api == API_XLIB ||
+ (rh->api == API_GL &&
+ strcmp("True", get_string_resource_window(wnd, "doubleBuffer")))) {
+
+ rh->frontbuffer_p = True;
+
+# if 0 /* Might need to be 0 for Adreno...? */
+ if (egl_major > 1 || (egl_major == 1 && egl_minor >= 2)) {
+ EGLint surface_type;
+ eglGetConfigAttrib(rh->egl_display, rh->egl_config, EGL_SURFACE_TYPE,
+ &surface_type);
+ if(surface_type & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) {
+ eglSurfaceAttrib(rh->egl_display, rh->egl_surface, EGL_SWAP_BEHAVIOR,
+ EGL_BUFFER_PRESERVED);
+ rh->frontbuffer_p = False;
+ }
+ }
+# endif
+
+ if (rh->frontbuffer_p) {
+ /* create_pixmap needs rh->gl_fbo_p and wnd->frame. */
+ create_pixmap (wnd, wnd);
+
+ /* No preserving backbuffers, so manual blit from back to "front". */
+ rh->frontbuffer.type = PIXMAP;
+ rh->frontbuffer.frame = wnd->frame;
+ rh->frontbuffer.pixmap.depth = visual_depth (NULL, NULL);
+
+ if(rh->gl_fbo_p) {
+ rh->frontbuffer.texture = 0;
+ } else {
+ Assert (wnd->egl_surface != rh->egl_surface,
+ "oops: wnd->egl_surface == rh->egl_surface");
+ rh->frontbuffer.egl_surface = rh->egl_surface;
+ }
+ }
+ }
+
+ rh->dpy = jwxyz_make_display(wnd);
+ Assert(wnd == XRootWindow(rh->dpy, 0), "Wrong root window.");
+ // TODO: Zero looks right, but double-check that is the right number
+
+ /* Requires valid rh->dpy. */
+ rh->copy_gc = XCreateGC (rh->dpy, &rh->frontbuffer, 0, NULL);
+
+ rh->gles_state = jwzgles_make_state();
+ restore_surface(rh);
END: ;
}
but the screen is getting filled with random bits. So let's wait a
few frames before really starting up.
*/
- if (++rh->frame_count < 8)
+ if (++rh->frame_count < 8) {
+ /* glClearColor (1.0, 0.0, 1.0, 0.0); */
+ glClear (GL_COLOR_BUFFER_BIT); /* We always need to draw *something*. */
goto END;
+ }
prepare_context(rh);
rh->closure = init_cb (rh->dpy, rh->window, rh->xsft->setup_arg);
rh->initted_p = True;
- rh->ignore_rotation_p =
+ /* ignore_rotation_p doesn't quite work at the moment. */
+ rh->ignore_rotation_p = False;
+/*
(rh->api == API_XLIB &&
get_boolean_resource (rh->dpy, "ignoreRotation", "IgnoreRotation"));
+*/
if (get_boolean_resource (rh->dpy, "doFPS", "DoFPS")) {
rh->fpst = fps_init (rh->dpy, rh->window);
if (rh->fpst && rh->xsft->fps_cb)
rh->xsft->fps_cb (rh->dpy, rh->window, rh->fpst, rh->closure);
+ if (rh->frontbuffer_p) {
+ jwxyz_copy_area (rh->dpy, rh->window, &rh->frontbuffer, rh->copy_gc,
+ 0, 0, rh->window->frame.width, rh->window->frame.height,
+ 0, 0);
+ }
+
+ restore_surface (rh);
+
END: ;
# ifdef DEBUG_FPS
//
JNIEXPORT void JNICALL
Java_org_jwz_xscreensaver_jwxyz_nativeInit (JNIEnv *env, jobject thiz,
- jstring jhack, jint api,
- jobject defaults,
+ jstring jhack, jobject defaults,
jint w, jint h)
{
pthread_mutex_lock(&mutg);
(*env)->ReleaseStringUTFChars(env, jhack, hack);
- doinit (thiz, rh, env, &function_table[chosen], api, defaults, w, h);
+ doinit (thiz, rh, env, &function_table[chosen], defaults, w, h);
pthread_mutex_unlock(&mutg);
}
wnd->frame.height = h;
}
+ get_egl_surface (rh);
+ if (rh->frontbuffer_p) {
+ free_pixmap (rh, wnd);
+ create_pixmap (wnd, wnd);
+
+ rh->frontbuffer.frame = wnd->frame;
+ if (!rh->gl_fbo_p)
+ rh->frontbuffer.egl_surface = rh->egl_surface;
+ }
+
jwxyz_window_resized (rh->dpy);
if (rh->initted_p)
rh->xsft->reshape_cb (rh->dpy, rh->window, rh->closure,
glMatrixMode (GL_MODELVIEW);
}
+ restore_surface (rh);
+
END:
pthread_mutex_unlock(&mutg);
}
if (rh->initted_p)
rh->xsft->free_cb (rh->dpy, rh->window, rh->closure);
+ XFreeGC (rh->dpy, rh->copy_gc);
+ jwzgles_free_state ();
jwxyz_free_display(rh->dpy);
free(rh);
void
prepare_context (struct running_hack *rh)
{
- Window w = rh->window;
- eglMakeCurrent (rh->egl_display, w->egl_surface, w->egl_surface,
- rh->egl_window_ctx);
- rh->current_drawable = rh->window;
+ /* Don't set matrices here; set them when an Xlib call triggers
+ jwxyz_bind_drawable/jwxyz_set_matrices.
+ */
+ rh->current_drawable = NULL;
+ jwzgles_make_current (rh->gles_state);
+}
+
+static void
+finish_bind_drawable (Display *dpy, Drawable dst)
+{
+ jwxyz_assert_gl ();
+
+ glViewport (0, 0, dst->frame.width, dst->frame.height);
+ jwxyz_set_matrices (dpy, dst->frame.width, dst->frame.height, False);
+}
+
+
+static void
+bind_drawable_fbo (struct running_hack *rh, Drawable d)
+{
+ rh->glBindFramebufferOES (GL_FRAMEBUFFER_OES,
+ d->texture ? rh->fb_pixmap : rh->fb_default);
+ if (d->texture) {
+ rh->glFramebufferTexture2DOES (GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES,
+ GL_TEXTURE_2D, d->texture, 0);
+ }
}
+
void
jwxyz_bind_drawable (Display *dpy, Window w, Drawable d)
{
JNIEnv *env = w->window.rh->jni_env;
if ((*env)->ExceptionOccurred(env)) abort();
if (rh->current_drawable != d) {
- EGLContext ctx = d == w ? rh->egl_window_ctx : rh->egl_xlib_ctx;
- eglMakeCurrent (rh->egl_display, d->egl_surface, d->egl_surface, ctx);
- // Log("%p %p %p %p %p", rh->egl_display, d->egl_surface, ctx, w, d);
- rh->current_drawable = d;
- jwxyz_assert_gl ();
-
- if (d != w) {
- glViewport (0, 0, d->frame.width, d->frame.height);
- jwxyz_set_matrices (dpy, d->frame.width, d->frame.height, False);
+ if (rh->gl_fbo_p) {
+ bind_drawable_fbo (rh, d);
+ } else {
+ eglMakeCurrent (rh->egl_display, d->egl_surface, d->egl_surface, rh->egl_ctx);
}
+ finish_bind_drawable (dpy, d);
+ rh->current_drawable = d;
}
}
int src_x, int src_y, unsigned int width, unsigned int height,
int dst_x, int dst_y)
{
-#if 0
- // Hilarious display corruption ahoy!
- jwxyz_gl_copy_area_copy_tex_image (dpy, src, dst, gc, src_x, src_y,
+ Window w = XRootWindow (dpy, 0);
+ struct running_hack *rh = w->window.rh;
+
+ if (rh->gl_fbo_p && src->texture && src != dst) {
+ bind_drawable_fbo (rh, dst);
+ finish_bind_drawable (dpy, dst);
+ rh->current_drawable = NULL;
+
+ glBindTexture (GL_TEXTURE_2D, src->texture);
+
+ jwxyz_gl_draw_image (GL_TEXTURE_2D, to_pow2(src->frame.width),
+ to_pow2(src->frame.height),
+ src_x, src->frame.height - src_y - height,
+ width, height, dst_x, dst_y);
+ return;
+ }
+
+#if 1
+ // Kumppa: 0.24 FPS
+ // Hilarious display corruption ahoy! (Note to self: it's on the emulator.)
+ // TODO for Dave: Recheck behavior on the emulator with the better Pixmap support.
+
+ rh->current_drawable = NULL;
+ if (rh->gl_fbo_p)
+ bind_drawable_fbo (rh, src);
+ else
+ eglMakeCurrent (rh->egl_display, dst->egl_surface, src->egl_surface, rh->egl_ctx);
+
+ jwxyz_gl_copy_area_read_tex_image (dpy, src->frame.height, src_x, src_y,
width, height, dst_x, dst_y);
+
+ if (rh->gl_fbo_p)
+ bind_drawable_fbo (rh, dst);
+ finish_bind_drawable (dpy, dst);
+
+ jwxyz_gl_copy_area_write_tex_image (dpy, gc, src_x, src_y, width, height,
+ dst_x, dst_y);
+
#else
+ // Kumppa: 0.17 FPS
jwxyz_gl_copy_area_read_pixels (dpy, src, dst, gc, src_x, src_y,
width, height, dst_x, dst_y);
#endif
XCreatePixmap (Display *dpy, Drawable d,
unsigned int width, unsigned int height, unsigned int depth)
{
- // See also:
- // https://web.archive.org/web/20140213220709/http://blog.vlad1.com/2010/07/01/how-to-go-mad-while-trying-to-render-to-a-texture/
- // https://software.intel.com/en-us/articles/using-opengl-es-to-accelerate-apps-with-legacy-2d-guis
- // https://www.khronos.org/registry/egl/extensions/ANDROID/EGL_ANDROID_image_native_buffer.txt
-
Window win = XRootWindow(dpy, 0);
Pixmap p = malloc(sizeof(*p));
"XCreatePixmap: bad depth");
p->pixmap.depth = depth;
- // Native EGL is Android 2.3/API 9. EGL in Java is available from API 1.
- struct running_hack *rh = win->window.rh;
- EGLint attribs[5];
- attribs[0] = EGL_WIDTH;
- attribs[1] = width;
- attribs[2] = EGL_HEIGHT;
- attribs[3] = height;
- attribs[4] = EGL_NONE;
- p->egl_surface = eglCreatePbufferSurface(rh->egl_display, rh->egl_config,
- attribs);
- Assert(p->egl_surface != EGL_NO_SURFACE,
- "XCreatePixmap: got EGL_NO_SURFACE");
+ create_pixmap (win, p);
+ /* For debugging. */
jwxyz_bind_drawable (dpy, win, p);
glClearColor (frand(1), frand(1), frand(1), 0);
glClear (GL_COLOR_BUFFER_BIT);
struct running_hack *rh = XRootWindow(d, 0)->window.rh;
if (rh->current_drawable == p)
rh->current_drawable = NULL;
- eglDestroySurface(rh->egl_display, p->egl_surface);
+
+ free_pixmap (rh, p);
free (p);
return 0;
}
}
-char *
-get_string_resource (Display *dpy, char *name, char *class)
+static char *
+get_string_resource_window (Window window, char *name)
{
- Window window = RootWindow (dpy, 0);
JNIEnv *env = window->window.rh->jni_env;
jobject obj = window->window.rh->jobject;
}
+char *
+get_string_resource (Display *dpy, char *name, char *class)
+{
+ return get_string_resource_window (RootWindow (dpy, 0), name);
+}
+
+
/* Returns the contents of the URL. */
char *
textclient_mobile_url_string (Display *dpy, const char *url)
}
+float
+jwxyz_scale (Window main_window)
+{
+ return 2;
+}
+
+
+const char *
+jwxyz_default_font_family (int require)
+{
+ /* Font families in XLFDs are totally ignored (for now). */
+ return "sans-serif";
+}
+
+
void *
-jwxyz_load_native_font (Display *dpy, const char *name,
- char **native_name_ret, float *size_ret,
+jwxyz_load_native_font (Window window,
+ int traits_jwxyz, int mask_jwxyz,
+ const char *font_name_ptr, size_t font_name_length,
+ int font_name_type, float size,
+ char **family_name_ret,
int *ascent_ret, int *descent_ret)
{
- Window window = RootWindow (dpy, 0);
JNIEnv *env = window->window.rh->jni_env;
jobject obj = window->window.rh->jobject;
- jstring jstr = (*env)->NewStringUTF (env, name);
+ jstring jname = NULL;
+ if (font_name_ptr) {
+ char *name_nul = malloc(font_name_length + 1);
+ memcpy(name_nul, font_name_ptr, font_name_length);
+ name_nul[font_name_length] = 0;
+ jname = (*env)->NewStringUTF (env, name_nul);
+ free(name_nul);
+ }
+
jclass c = (*env)->GetObjectClass (env, obj);
jmethodID m = (*env)->GetMethodID (env, c, "loadFont",
- "(Ljava/lang/String;)[Ljava/lang/Object;");
+ "(IILjava/lang/String;IF)[Ljava/lang/Object;");
if ((*env)->ExceptionOccurred(env)) abort();
jobjectArray array = (m
- ? (*env)->CallObjectMethod (env, obj, m, jstr)
+ ? (*env)->CallObjectMethod (env, obj, m, (jint)mask_jwxyz,
+ (jint)traits_jwxyz, jname,
+ (jint)font_name_type, (jfloat)size)
: NULL);
+
(*env)->DeleteLocalRef (env, c);
- (*env)->DeleteLocalRef (env, jstr);
- jstr = 0;
if (array) {
jobject font = (*env)->GetObjectArrayElement (env, array, 0);
- jobject name = (jstring) ((*env)->GetObjectArrayElement (env, array, 1));
- jobject size = (*env)->GetObjectArrayElement (env, array, 2);
- jobject asc = (*env)->GetObjectArrayElement (env, array, 3);
- jobject desc = (*env)->GetObjectArrayElement (env, array, 4);
+ jobject family_name =
+ (jstring) ((*env)->GetObjectArrayElement (env, array, 1));
+ jobject asc = (*env)->GetObjectArrayElement (env, array, 2);
+ jobject desc = (*env)->GetObjectArrayElement (env, array, 3);
if ((*env)->ExceptionOccurred(env)) abort();
- *native_name_ret = jstring_dup (env, name);
+ if (family_name_ret)
+ *family_name_ret = jstring_dup (env, family_name);
jobject paint = (*env)->NewGlobalRef (env, font);
if ((*env)->ExceptionOccurred(env)) abort();
- c = (*env)->GetObjectClass(env, size);
+ c = (*env)->GetObjectClass(env, asc);
m = (*env)->GetMethodID (env, c, "floatValue", "()F");
if ((*env)->ExceptionOccurred(env)) abort();
- *size_ret = (*env)->CallFloatMethod (env, size, m);
*ascent_ret = (int) (*env)->CallFloatMethod (env, asc, m);
*descent_ret = (int) (*env)->CallFloatMethod (env, desc, m);
int *width_ret, int *height_ret,
char **name_ret)
{
+
+ /* This function needs to be implemented for Android */
+ return 0;
+
Window window = RootWindow (dpy, 0);
struct running_hack *rh = window->window.rh;
JNIEnv *env = rh->jni_env;