-/* xscreensaver, Copyright (c) 2012-2015 Jamie Zawinski <jwz@jwz.org>
+/* xscreensaver, Copyright (c) 2012-2018 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
extern void jwzgles_glTranslatef (GLfloat, GLfloat, GLfloat);
extern void jwzgles_glRotatef (GLfloat, GLfloat, GLfloat, GLfloat);
extern void jwzgles_glRotated (GLdouble, GLdouble x, GLdouble y, GLdouble z);
+extern void jwzgles_glReadBuffer (GLuint);
extern void jwzgles_glScalef (GLfloat, GLfloat, GLfloat);
extern void jwzgles_glColor3f (GLfloat, GLfloat, GLfloat);
extern void jwzgles_glColor4f (GLfloat, GLfloat, GLfloat, GLfloat);
GLint x, GLint y,
GLsizei width, GLsizei height,
GLint border);
+extern void jwzgles_glCopyTexSubImage2D (GLenum target, GLint level,
+ GLint xoff, GLint yoff,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
extern void jwzgles_glInterleavedArrays (GLenum, GLsizei, const GLvoid *);
extern void jwzgles_glTexEnvf (GLuint, GLuint, GLfloat);
extern void jwzgles_glTexEnvi (GLuint, GLuint, GLuint);