X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=OSX%2FXScreenSaverGLView.m;h=72fe702ac32c0793680b76424db7bba699300766;hp=da155211a3c058f32d5f7a5424179cf519be41c8;hb=019de959b265701cd0c3fccbb61f2b69f06bf9ee;hpb=c70f94f648d51bb4828193124f325fa52b0e57f3 diff --git a/OSX/XScreenSaverGLView.m b/OSX/XScreenSaverGLView.m index da155211..72fe702a 100644 --- a/OSX/XScreenSaverGLView.m +++ b/OSX/XScreenSaverGLView.m @@ -1,13 +1,13 @@ -/* xscreensaver, Copyright (c) 2006-2012 Jamie Zawinski -* -* Permission to use, copy, modify, distribute, and sell this software and its -* documentation for any purpose is hereby granted without fee, provided that -* the above copyright notice appear in all copies and that both that -* copyright notice and this permission notice appear in supporting -* documentation. No representations are made about the suitability of this -* software for any purpose. It is provided "as is" without express or -* implied warranty. -*/ +/* xscreensaver, Copyright (c) 2006-2013 Jamie Zawinski + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation. No representations are made about the suitability of this + * software for any purpose. It is provided "as is" without express or + * implied warranty. + */ /* This is a subclass of Apple's ScreenSaverView that knows how to run xscreensaver programs without X11 via the dark magic of the "jwxyz" @@ -47,6 +47,8 @@ extern void check_gl_error (const char *type); # ifndef USE_IPHONE [NSOpenGLContext clearCurrentContext]; # endif // !USE_IPHONE + + clear_gl_error(); // This hack is defunct, don't let this linger. } @@ -80,6 +82,16 @@ extern void check_gl_error (const char *type); } +#ifdef USE_IPHONE +/* With GL programs, drawing at full resolution isn't a problem. + */ +- (CGFloat) hackedContentScaleFactor +{ + return [self contentScaleFactor]; +} +#endif // USE_IPHONE + + - (void) setOglContext: (NSOpenGLContext *) ctx { ogl_ctx = ctx; @@ -87,9 +99,9 @@ extern void check_gl_error (const char *type); # ifdef USE_IPHONE [EAGLContext setCurrentContext: ogl_ctx]; - double s = self.contentScaleFactor; - int w = s * [self frame].size.width; - int h = s * [self frame].size.height; + double s = [self hackedContentScaleFactor]; + int w = s * [self bounds].size.width; + int h = s * [self bounds].size.height; if (gl_framebuffer) glDeleteFramebuffersOES (1, &gl_framebuffer); if (gl_renderbuffer) glDeleteRenderbuffersOES (1, &gl_renderbuffer); @@ -171,11 +183,21 @@ extern void check_gl_error (const char *type); return [CAEAGLLayer class]; } +- (void) swapBuffers +{ + glBindRenderbufferOES (GL_RENDERBUFFER_OES, gl_renderbuffer); + [ogl_ctx presentRenderbuffer:GL_RENDERBUFFER_OES]; +} +#endif // USE_IPHONE + + +#ifdef USE_BACKBUFFER + +- (void) initLayer +{ + // Do nothing. +} -/* On MacOS: drawRect does nothing, and animateOneFrame renders. - On iOS GL: drawRect does nothing, and animateOneFrame renders. - On iOS X11: drawRect renders, and animateOneFrame marks the view dirty. - */ - (void)drawRect:(NSRect)rect { } @@ -183,9 +205,15 @@ extern void check_gl_error (const char *type); - (void) animateOneFrame { +# ifdef USE_IPHONE UIGraphicsPushContext (backbuffer); +# endif + [self render_x11]; + +# ifdef USE_IPHONE UIGraphicsPopContext(); +# endif } @@ -200,8 +228,13 @@ extern void check_gl_error (const char *type); // Don't resize the X11 window to match rotation. // Rotation and scaling are handled in GL. // - NSRect f = [self frame]; - double s = self.contentScaleFactor; +# ifdef USE_IPHONE + double s = [self hackedContentScaleFactor]; +# else + double s = 1; +# endif + // Store a realistic size in backbuffer_size, though the buffer is minimal. + NSRect f = [self bounds]; backbuffer_size.width = (int) (s * f.size.width); backbuffer_size.height = (int) (s * f.size.height); @@ -215,14 +248,7 @@ extern void check_gl_error (const char *type); CGColorSpaceRelease (cs); } } - - -- (void) swapBuffers -{ - glBindRenderbufferOES (GL_RENDERBUFFER_OES, gl_renderbuffer); - [ogl_ctx presentRenderbuffer:GL_RENDERBUFFER_OES]; -} -# endif // USE_IPHONE +# endif // USE_BACKBUFFER - (void)dealloc { @@ -240,14 +266,19 @@ extern void check_gl_error (const char *type); */ -// redefine these now since they don't work when not inside an ObjC method. +// redefine NSAssert, etc. here since they don't work when not inside +// an ObjC method. #undef NSAssert #undef NSAssert1 #undef NSAssert2 -#define NSAssert(CC,S) do { if (!(CC)) { NSLog(S); abort();}} while(0) -#define NSAssert1(CC,S,A) do { if (!(CC)) { NSLog(S,A); abort();}} while(0) -#define NSAssert2(CC,S,A,B) do { if (!(CC)) { NSLog(S,A,B);abort();}} while(0) +#define NSASS(S) \ + jwxyz_abort ("%s", [(S) cStringUsingEncoding:NSUTF8StringEncoding]) +#define NSAssert(CC,S) do { if (!(CC)) { NSASS((S)); }} while(0) +#define NSAssert1(CC,S,A) do { if (!(CC)) { \ + NSASS(([NSString stringWithFormat: S, A])); }} while(0) +#define NSAssert2(CC,S,A,B) do { if (!(CC)) { \ + NSASS(([NSString stringWithFormat: S, A, B])); }} while(0) /* Called by OpenGL savers using the XLockmore API. @@ -308,6 +339,7 @@ init_GL (ModeInfo *mi) NSAssert (pixfmt, @"unable to create NSOpenGLPixelFormat"); + // #### Analyze says: "Potential leak of an object stored into pixfmt" ctx = [[NSOpenGLContext alloc] initWithFormat:pixfmt shareContext:nil]; @@ -319,9 +351,8 @@ init_GL (ModeInfo *mi) [ctx setValues:&r forParameter:NSOpenGLCPSwapInterval]; // check_gl_error ("NSOpenGLCPSwapInterval"); // SEGV sometimes. Too early? - // #### "Build and Analyze" says that ctx leaks, because it doesn't - // seem to realize that makeCurrentContext retains it (right?) - // Not sure what to do to make this warning go away. + // #### Analyze says: "Potential leak of an object stored into "ctx" + // But makeCurrentContext retains it (right?) [ctx makeCurrentContext]; check_gl_error ("makeCurrentContext"); @@ -367,9 +398,9 @@ init_GL (ModeInfo *mi) eagl_layer.opaque = TRUE; eagl_layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: - kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, - [NSNumber numberWithBool:!dbuf_p], kEAGLDrawablePropertyRetainedBacking, - nil]; + kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, + [NSNumber numberWithBool:!dbuf_p], kEAGLDrawablePropertyRetainedBacking, + nil]; // Without this, the GL frame buffer is half the screen resolution! eagl_layer.contentsScale = [UIScreen mainScreen].scale; @@ -380,6 +411,7 @@ init_GL (ModeInfo *mi) if (!ogl_ctx) return 0; [view setOglContext:ogl_ctx]; + // #### Analyze says "Potential leak of an object stored into ogl_ctx" check_gl_error ("OES_init");