X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fflow.c;h=f606e05d86cff324d9e440b65d8639eb10232865;hp=20554824b700bf692d626ada548a2a5d1204f566;hb=f54438ea00f152166e68073e98000fd3a00f65cd;hpb=f65151994eba80ecabcdac6eef6fa0dde7e2d45b diff --git a/hacks/flow.c b/hacks/flow.c index 20554824..f606e05d 100644 --- a/hacks/flow.c +++ b/hacks/flow.c @@ -23,11 +23,21 @@ static const char sccsid[] = "@(#)flow.c 4.10 98/04/24 xlockmore"; * * "flow" shows a variety of continuous phase-space flows around strange * attractors. It includes the well-known Lorentz mask (the "Butterfly" - * of chaos fame), two forms of Rossler's "Folded Band" and a Poincare' - * section of the "Bagel". + * of chaos fame), two forms of Rossler's "Folded Band" and Poincare' + * sections of the "Birkhoff Bagel" and Duffing's forced occilator. * * Revision History: - * 09-Apr-97: Ported to xlockmore-4 + * 31-Nov-98: [TDA] Added Duffing (what a strange day that was :) DAB) + * Duffing's forced oscillator has been added to the formula list and + * the parameters section has been updated to display it in Poincare' + * section. + * 30-Nov-98: [TDA] Added travelling perspective option + * A more exciting point-of-view has been added to all autonomous flows. + * This views the flow as seen by a particle moving with the flow. In the + * metaphor of the original code, I've attached a camera to one of the + * trained bees! + * 30-Nov-98: [TDA] Much code cleanup. + * 09-Apr-97: [TDA] Ported to xlockmore-4 * 18-Jul-96: Adapted from swarm.c Copyright (c) 1991 by Patrick J. Naughton. * 31-Aug-90: Adapted from xswarm by Jeff Butterworth. (butterwo@ncsc.org) */ @@ -49,20 +59,18 @@ static const char sccsid[] = "@(#)flow.c 4.10 98/04/24 xlockmore"; # include "xlock.h" /* in xlockmore distribution */ #endif /* STANDALONE */ -ModeSpecOpt flow_opts = -{0, NULL, 0, NULL, NULL}; +ModeSpecOpt flow_opts = { 0, NULL, 0, NULL, NULL }; #ifdef USE_MODULES -ModStruct flow_description = -{"flow", "init_flow", "draw_flow", "release_flow", - "refresh_flow", "init_flow", NULL, &flow_opts, - 1000, 1024, 3000, 1, 64, 1.0, "", - "Shows dynamic strange attractors", 0, NULL}; +ModStruct flow_description = { + "flow", "init_flow", "draw_flow", "release_flow", + "refresh_flow", "init_flow", NULL, &flow_opts, + 1000, 1024, 3000, 1, 64, 1.0, "", + "Shows dynamic strange attractors", 0, NULL +}; #endif -#define TIMES 2 /* number of time positions recorded */ - typedef struct { double x; double y; @@ -74,81 +82,96 @@ typedef struct { } Par; /* Macros */ -#define X(t,b) (sp->p[(t)*sp->beecount+(b)].x) -#define Y(t,b) (sp->p[(t)*sp->beecount+(b)].y) -#define Z(t,b) (sp->p[(t)*sp->beecount+(b)].z) -#define balance_rand(v) ((LRAND()/MAXRAND*(v))-((v)/2)) /* random number around 0 */ +#define X(t,b) (sp->p[t][b].x) +#define Y(t,b) (sp->p[t][b].y) +#define Z(t,b) (sp->p[t][b].z) +#define balance_rand(v) ((LRAND()/MAXRAND*(v))-((v)/2)) /* random around 0 */ +#define SCALE_X(A) (sp->width/2+sp->width/sp->size*(A)) +#define SCALE_Y(A) (sp->height/2+sp->height/sp->size*(A)) typedef struct { - int pix; int width; int height; int count; double size; - + int beecount; /* number of bees */ - XSegment *csegs; /* bee lines */ + XSegment *csegs; /* bee lines */ int *cnsegs; XSegment *old_segs; /* old bee lines */ + int nold_segs; double step; - dvector c; /* centre */ - dvector *p; /* bee positions x[time][bee#] */ - double *t; - double theta; - double dtheta; - double phi; - double dphi; - void (*ODE) (Par par, - double *dx, double *dy, double *dz, - double x, double y, double z, - double t); + dvector centre; /* centre */ + struct { + double depth; + double height; + } view; + dvector *p[2]; /* bee positions x[time][bee#] */ + struct { + double theta; + double dtheta; + double phi; + double dphi; + } tumble; + dvector (*ODE) (Par par, double x, double y, double z); Par par; } flowstruct; static flowstruct *flows = NULL; -static void -Lorentz(Par par, - double *dx, double *dy, double *dz, - double x, double y, double z, - double t) +static dvector +Lorentz(Par par, double x, double y, double z) { - *dx = par.a * (y - x); - *dy = x * (par.b - z) - y; - *dz = x * y - par.c * z; + dvector d; + + d.x = par.a * (y - x); + d.y = x * (par.b - z) - y; + d.z = x * y - par.c * z; + return d; } -static void -Rossler(Par par, - double *dx, double *dy, double *dz, - double x, double y, double z, - double t) +static dvector +Rossler(Par par, double x, double y, double z) { - *dx = -(y + par.a * z); - *dy = x + y * par.b; - *dz = par.c + z * (x - 5.7); + dvector d; + + d.x = -(y + par.a * z); + d.y = x + y * par.b; + d.z = par.c + z * (x - 5.7); + return d; } -static void -RosslerCone(Par par, - double *dx, double *dy, double *dz, - double x, double y, double z, - double t) +static dvector +RosslerCone(Par par, double x, double y, double z) { - *dx = -(y + par.a * z); - *dy = x + y * par.b - z * z * par.c; - *dz = 0.2 + z * (x - 5.7); + dvector d; + + d.x = -(y + par.a * z); + d.y = x + y * par.b - z * z * par.c; + d.z = 0.2 + z * (x - 5.7); + return d; } -static void -Bagel(Par par, - double *dx, double *dy, double *dz, - double x, double y, double z, - double t) +static dvector +Birkhoff(Par par, double x, double y, double z) { - *dx = -y + par.b * sin(par.c * t); - *dy = 0.7 * x + par.a * y * (0.1 - x * x); - *dz = 0; + dvector d; + + d.x = -y + par.b * sin(z); + d.y = 0.7 * x + par.a * y * (0.1 - x * x); + d.z = par.c; + return d; +} + +static dvector +Duffing(Par par, double x, double y, double z) +{ + dvector d; + + d.x = -par.a * x - y/2 - y * y * y/8 + par.b * cos(z); + d.y = 2*x; + d.z = par.c; + return d; } void @@ -156,7 +179,9 @@ init_flow(ModeInfo * mi) { flowstruct *sp; int b; + double beemult = 1; dvector range; + static int allocated = 0; if (flows == NULL) { if ((flows = (flowstruct *) calloc(MI_NUM_SCREENS(mi), @@ -165,9 +190,121 @@ init_flow(ModeInfo * mi) } sp = &flows[MI_SCREEN(mi)]; - sp->beecount = MI_COUNT(mi); - if (sp->beecount < 0) { - /* if sp->beecount is random ... the size can change */ + sp->count = 0; + + sp->width = MI_WIDTH(mi); + sp->height = MI_HEIGHT(mi); + + sp->tumble.theta = balance_rand(M_PI); + sp->tumble.phi = balance_rand(M_PI); + sp->tumble.dtheta = 0.002; + sp->tumble.dphi = 0.001; + sp->view.height = 0; + sp->view.depth = 0; /* no perspective view */ + + switch (NRAND(8)) { + case 0: + sp->view.depth = 10; + sp->view.height = 0.2; + beemult = 3; + case 1: + sp->ODE = Lorentz; + sp->step = 0.02; + sp->size = 60; + sp->centre.x = 0; + sp->centre.y = 0; + sp->centre.z = 24; + range.x = 5; + range.y = 5; + range.z = 1; + sp->par.a = 10 + balance_rand(5); + sp->par.b = 28 + balance_rand(5); + sp->par.c = 2 + balance_rand(1); + break; + case 2: + sp->view.depth = 10; + sp->view.height = 0.1; + beemult = 4; + case 3: + sp->ODE = Rossler; + sp->step = 0.05; + sp->size = 24; + sp->centre.x = 0; + sp->centre.y = 0; + sp->centre.z = 3; + range.x = 4; + range.y = 4; + range.z = 7; + sp->par.a = 2 + balance_rand(1); + sp->par.b = 0.2 + balance_rand(0.1); + sp->par.c = 0.2 + balance_rand(0.1); + break; + case 4: + sp->view.depth = 10; + sp->view.height = 0.1; + beemult = 3; + case 5: + sp->ODE = RosslerCone; + sp->step = 0.05; + sp->size = 24; + sp->centre.x = 0; + sp->centre.y = 0; + sp->centre.z = 3; + range.x = 4; + range.y = 4; + range.z = 4; + sp->par.a = 2; + sp->par.b = 0.2; + sp->par.c = 0.25 + balance_rand(0.09); + break; + case 6: + sp->ODE = Birkhoff; + sp->step = 0.04; + sp->size = 2.6; + sp->centre.x = 0; + sp->centre.y = 0; + sp->centre.z = 0; + range.x = 3; + range.y = 4; + range.z = 0; + sp->par.a = 10 + balance_rand(5); + sp->par.b = 0.35 + balance_rand(0.25); + sp->par.c = 1.57; + sp->tumble.theta = 0; + sp->tumble.phi = 0; + sp->tumble.dtheta = 0; + sp->tumble.dphi = 0; + break; + case 7: + default: + sp->ODE = Duffing; + sp->step = 0.02; + sp->size = 30; + sp->centre.x = 0; + sp->centre.y = 0; + sp->centre.z = 0; + range.x = 20; + range.y = 20; + range.z = 0; + sp->par.a = 0.2 + balance_rand(0.1); + sp->par.b = 27.0 + balance_rand(3.0); + sp->par.c = 1.33; + sp->tumble.theta = 0; + sp->tumble.phi = 0; + sp->tumble.dtheta = -NRAND(2)*sp->par.c*sp->step; + sp->tumble.dphi = 0; + beemult = 0.5; + break; + } + + sp->beecount = beemult * MI_COUNT(mi); + if (sp->beecount < 0) /* random variations */ + sp->beecount = NRAND(-sp->beecount) + 1; /* Minimum 1 */ + + /* Clear the background. */ + MI_CLEARWINDOW(mi); + + if(!allocated || sp->beecount != allocated){ /* reallocate */ if (sp->csegs != NULL) { (void) free((void *) sp->csegs); sp->csegs = NULL; @@ -180,91 +317,15 @@ init_flow(ModeInfo * mi) (void) free((void *) sp->old_segs); sp->old_segs = NULL; } - if (sp->p != NULL) { - (void) free((void *) sp->p); - sp->p = NULL; + if (sp->p[0] != NULL) { + (void) free((void *) sp->p[0]); + sp->p[0] = NULL; } - if (sp->t != NULL) { - (void) free((void *) sp->t); - sp->t = NULL; + if (sp->p[1] != NULL) { + (void) free((void *) sp->p[1]); + sp->p[1] = NULL; } - sp->beecount = NRAND(-sp->beecount) + 1; /* Add 1 so its not too boring */ } - sp->count = 0; - - sp->width = MI_WIDTH(mi); - sp->height = MI_HEIGHT(mi); - - sp->theta = balance_rand(M_PI); - sp->phi = balance_rand(M_PI); - sp->dtheta = 0.002; - sp->dphi = 0.001; - switch (NRAND(4)) { - case 0: - sp->ODE = Lorentz; - sp->step = 0.02; - sp->size = 60; - sp->c.x = 0; - sp->c.y = 0; - sp->c.z = 24; - range.x = 5; - range.y = 5; - range.z = 1; - sp->par.a = 10 + balance_rand(5); - sp->par.b = 28 + balance_rand(5); - sp->par.c = 2 + balance_rand(1); - break; - case 1: - sp->ODE = Rossler; - sp->step = 0.05; - sp->size = 24; - sp->c.x = 0; - sp->c.y = 0; - sp->c.z = 3; - range.x = 4; - range.y = 4; - range.z = 7; - sp->par.a = 2 + balance_rand(1); - sp->par.b = 0.2 + balance_rand(0.1); - sp->par.c = 0.2 + balance_rand(0.1); - break; - case 2: - sp->ODE = RosslerCone; - sp->step = 0.05; - sp->size = 24; - sp->c.x = 0; - sp->c.y = 0; - sp->c.z = 3; - range.x = 4; - range.y = 4; - range.z = 4; - sp->par.a = 2; - sp->par.b = 0.2; - sp->par.c = 0.25 + balance_rand(0.09); - break; - case 3: - default: - sp->ODE = Bagel; - sp->step = 0.04; - sp->size = 2.6; - sp->c.x = 0 /*-1.0*/ ; - sp->c.y = 0; - sp->c.z = 0; - range.x = 3; - range.y = 4; - range.z = 0; - sp->par.a = 10 + balance_rand(5); - sp->par.b = 0.35 + balance_rand(0.25); - sp->par.c = 1.57; - sp->theta = 0; - sp->phi = 0; - sp->dtheta = 0 /*sp->par.c*sp->step */ ; - sp->dphi = 0; - break; - } - - /* Clear the background. */ - MI_CLEARWINDOW(mi); /* Allocate memory. */ @@ -274,24 +335,19 @@ init_flow(ModeInfo * mi) sp->cnsegs = (int *) malloc(sizeof (int) * MI_NPIXELS(mi)); sp->old_segs = (XSegment *) malloc(sizeof (XSegment) * sp->beecount); - sp->p = (dvector *) malloc(sizeof (dvector) * sp->beecount * TIMES); - sp->t = (double *) malloc(sizeof (double) * sp->beecount); + sp->p[0] = (dvector *) malloc(sizeof (dvector) * sp->beecount); + sp->p[1] = (dvector *) malloc(sizeof (dvector) * sp->beecount); } + /* Initialize point positions, velocities, etc. */ - /* bees */ for (b = 0; b < sp->beecount; b++) { - X(0, b) = balance_rand(range.x); - X(1, b) = X(0, b); - Y(0, b) = balance_rand(range.y); - Y(1, b) = Y(0, b); - Z(0, b) = balance_rand(range.z); - Z(1, b) = Z(0, b); - sp->t[b] = 0; + X(1, b) = X(0, b) = balance_rand(range.x); + Y(1, b) = Y(0, b) = balance_rand(range.y); + Z(1, b) = Z(0, b) = balance_rand(range.z); } } - void draw_flow(ModeInfo * mi) { @@ -299,19 +355,33 @@ draw_flow(ModeInfo * mi) Window window = MI_WINDOW(mi); GC gc = MI_GC(mi); flowstruct *sp = &flows[MI_SCREEN(mi)]; - int b, c; + int b, c, i; int col, ix; - double sint, cost, sinp, cosp; - - sp->theta += sp->dtheta; - sp->phi += sp->dphi; - sint = sin(sp->theta); - cost = cos(sp->theta); - sinp = sin(sp->phi); - cosp = cos(sp->phi); + double M[3][3]; /* transformation matrix */ + + if(!sp->view.depth){ /* simple 3D tumble */ + double sint, cost, sinp, cosp; + sp->tumble.theta += sp->tumble.dtheta; + sp->tumble.phi += sp->tumble.dphi; + sint = sin(sp->tumble.theta); + cost = cos(sp->tumble.theta); + sinp = sin(sp->tumble.phi); + cosp = cos(sp->tumble.phi); + M[0][0]= cost; M[0][1]=-sint*cosp; M[0][2]= sint*sinp; + M[1][0]= sint; M[1][1]= cost*cosp; M[1][2]=-cost*sinp; + M[2][0]= 0; M[2][1]= 0; M[2][2]= 1; + } else { /* initialize matrix */ + M[0][0]= 0; M[0][1]= 0; M[0][2]= 0; + M[1][0]= 0; M[1][1]= 0; M[1][2]= 0; + M[2][0]= 0; M[2][1]= 0; M[2][2]= 0; + + } + for (col = 0; col < MI_NPIXELS(mi); col++) sp->cnsegs[col] = 0; + MI_IS_DRAWN(mi) = True; + /* <=- Bees -=> */ for (b = 0; b < sp->beecount; b++) { /* Age the arrays. */ @@ -321,82 +391,148 @@ draw_flow(ModeInfo * mi) /* 2nd order Kunge Kutta */ { - double k1x, k1y, k1z; - double k2x, k2y, k2z; - - sp->t[b] += sp->step; /* tick */ - sp->ODE(sp->par, &k1x, &k1y, &k1z, - X(1, b), Y(1, b), Z(1, b), sp->t[b]); - k1x *= sp->step; - k1y *= sp->step; - k1z *= sp->step; - sp->ODE(sp->par, &k2x, &k2y, &k2z, - X(1, b) + k1x, Y(1, b) + k1y, Z(1, b) + k1z, sp->t[b]); - k2x *= sp->step; - k2y *= sp->step; - k2z *= sp->step; - X(0, b) = X(1, b) + (k1x + k2x) / 2.0; - Y(0, b) = Y(1, b) + (k1y + k2y) / 2.0; - Z(0, b) = Z(1, b) + (k1z + k2z) / 2.0; + dvector k1, k2; + + k1 = sp->ODE(sp->par, X(1, b), Y(1, b), Z(1, b)); + k1.x *= sp->step; + k1.y *= sp->step; + k1.z *= sp->step; + k2 = sp->ODE(sp->par, X(1, b) + k1.x, Y(1, b) + k1.y, Z(1, b) + k1.z); + k2.x *= sp->step; + k2.y *= sp->step; + k2.z *= sp->step; + X(0, b) = X(1, b) + (k1.x + k2.x) / 2.0; + Y(0, b) = Y(1, b) + (k1.y + k2.y) / 2.0; + Z(0, b) = Z(1, b) + (k1.z + k2.z) / 2.0; } - /* Fill the segment lists. */ - - - /* Tumble */ -#define DISPLAYX(A) (sp->width/2+sp->width/sp->size* \ - ((X((A),b)-sp->c.x)*cost \ - -(Y((A),b)-sp->c.y)*sint*cosp \ - +(Z((A),b)-sp->c.z)*sint*sinp)) -#define DISPLAYY(A) (sp->height/2-sp->height/sp->size* \ - ((X((A),b)-sp->c.x)*sint \ - +(Y((A),b)-sp->c.y)*cost*cosp \ - -(Z((A),b)-sp->c.z)*cost*sinp)) - /* Colour according to bee */ col = b % (MI_NPIXELS(mi) - 1); - ix = col * sp->beecount + sp->cnsegs[col]; - sp->csegs[ix].x1 = DISPLAYX(0); - sp->csegs[ix].y1 = DISPLAYY(0); - sp->csegs[ix].x2 = DISPLAYX(1); - sp->csegs[ix].y2 = DISPLAYY(1); - sp->cnsegs[col]++; - } - if (sp->count) { + + /* Fill the segment lists. */ + + if(sp->view.depth) /* perspective view has special points */ + if(b==0){ /* point of view */ + sp->centre.x=X(0, b); + sp->centre.y=Y(0, b); + sp->centre.z=Z(0, b); + }else if(b==1){ /* neighbour: used to compute local axes */ + double x[3], p[3], x2=0, xp=0; + int j; + + /* forward */ + x[0] = X(0, 0) - X(1, 0); + x[1] = Y(0, 0) - Y(1, 0); + x[2] = Z(0, 0) - Z(1, 0); + + /* neighbour */ + p[0] = X(0, 1) - X(1, 0); + p[1] = Y(0, 1) - Y(1, 0); + p[2] = Z(0, 1) - Z(1, 0); + + for(i=0; i<3; i++){ + x2+= x[i]*x[i]; /* X . X */ + xp+= x[i]*p[i]; /* X . P */ + M[0][i] = x[i]; /* X */ + } + + for(i=0; i<3; i++) /* (X x P) x X */ + M[1][i] = x2*p[i] - xp*x[i]; /* == (X . X) P - (X . P) X */ + + M[2][0] = x[1]*p[2] - x[2]*p[1]; /* X x P */ + M[2][1] = -x[0]*p[2] + x[2]*p[0]; + M[2][2] = x[0]*p[1] - x[1]*p[0]; + + /* normalise axes */ + for(j=0; j<3; j++){ + double A=0; + for(i=0; i<3; i++) A+=M[j][i]*M[j][i]; /* sum squares */ + A=sqrt(A); + for(i=0; i<3; i++) M[j][i]/=A; + } + + X(0, 1)=X(0, 0)+M[1][0]; /* adjust neighbour */ + Y(0, 1)=Y(0, 0)+M[1][1]; + Z(0, 1)=Z(0, 0)+M[1][2]; + +#if 0 /* display local axes for testing */ + X(1, b)=X(0, 0); + Y(1, b)=Y(0, 0); + Z(1, b)=Z(0, 0); + }else if(b==2){ + X(0, b)=X(0, 0)+0.5*M[0][0]; + Y(0, b)=Y(0, 0)+0.5*M[0][1]; + Z(0, b)=Z(0, 0)+0.5*M[0][2]; + X(1, b)=X(0, 0); + Y(1, b)=Y(0, 0); + Z(1, b)=Z(0, 0); + }else if(b==3){ + X(0, b)=X(0, 0)+1.5*M[2][0]; + Y(0, b)=Y(0, 0)+1.5*M[2][1]; + Z(0, b)=Z(0, 0)+1.5*M[2][2]; + X(1, b)=X(0, 0); + Y(1, b)=Y(0, 0); + Z(1, b)=Z(0, 0); +#endif + } + + for(i=0; i<2; i++){ + double x=X(i,b)-sp->centre.x; + double y=Y(i,b)-sp->centre.y; + double z=Z(i,b)-sp->centre.z; + double X=M[0][0]*x + M[0][1]*y + M[0][2]*z; + double Y=M[1][0]*x + M[1][1]*y + M[1][2]*z; + double Z=M[2][0]*x + M[2][1]*y + M[2][2]*z+sp->view.height; + double absx, absy; + if(sp->view.depth){ + if(X <= 0) break; + absx=SCALE_X(sp->view.depth*Y/X); + absy=SCALE_Y(sp->view.depth*Z/X); + if(absx < -sp->width || absx > 2*sp->width || + absy < -sp->height || absy > 2*sp->height) + break; + }else{ + absx=SCALE_X(X); + absy=SCALE_Y(Y); + } + if(i){ + sp->csegs[ix].x1 = (short) absx; + sp->csegs[ix].y1 = (short) absy; + }else{ + sp->csegs[ix].x2 = (short) absx; + sp->csegs[ix].y2 = (short) absy; + } + } + if(i == 2) /* both assigned */ + sp->cnsegs[col]++; + } + if (sp->count) { /* erase */ XSetForeground(display, gc, MI_BLACK_PIXEL(mi)); - XDrawSegments(display, window, gc, sp->old_segs, sp->beecount); + XDrawSegments(display, window, gc, sp->old_segs, sp->nold_segs); } - XSetForeground(display, gc, MI_WHITE_PIXEL(mi)); - if (MI_NPIXELS(mi) > 2) { - for (col = 0; col < MI_NPIXELS(mi); col++) { + + if (MI_NPIXELS(mi) > 2){ /* render colour */ + for (col = 0; col < MI_NPIXELS(mi); col++) if (sp->cnsegs[col] > 0) { XSetForeground(display, gc, MI_PIXEL(mi, col)); XDrawSegments(display, window, gc, - sp->csegs + col * sp->beecount, - sp->cnsegs[col]); + sp->csegs + col * sp->beecount, sp->cnsegs[col]); } - } - } else { - /* mono */ - XSetForeground(display, gc, MI_PIXEL(mi, 1)); - XDrawSegments(display, window, gc, - sp->csegs + col * sp->beecount, - sp->cnsegs[col]); + } else { /* render mono */ + XSetForeground(display, gc, MI_WHITE_PIXEL(mi)); + XDrawSegments(display, window, gc, + sp->csegs + col * sp->beecount, sp->cnsegs[col]); } + + /* Copy to erase-list */ for (col = 0, c = 0; col < MI_NPIXELS(mi); col++) - for (b = 0; b < sp->cnsegs[col]; b++) { - XSegment s = (sp->csegs + col * sp->beecount)[b]; - - sp->old_segs[c].x1 = s.x1; - sp->old_segs[c].y1 = s.y1; - sp->old_segs[c].x2 = s.x2; - sp->old_segs[c].y2 = s.y2; - c++; - } - if (++sp->count > MI_CYCLES(mi)) { + for (b = 0; b < sp->cnsegs[col]; b++) + sp->old_segs[c++] = (sp->csegs + col * sp->beecount)[b]; + sp->nold_segs = c; + + if (++sp->count > MI_CYCLES(mi)) /* pick a new flow */ init_flow(mi); - } } void @@ -414,10 +550,10 @@ release_flow(ModeInfo * mi) (void) free((void *) sp->cnsegs); if (sp->old_segs != NULL) (void) free((void *) sp->old_segs); - if (sp->p != NULL) - (void) free((void *) sp->p); - if (sp->t != NULL) - (void) free((void *) sp->t); + if (sp->p[0] != NULL) + (void) free((void *) sp->p[0]); + if (sp->p[1] != NULL) + (void) free((void *) sp->p[1]); } (void) free((void *) flows); flows = NULL;