X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fboing.man;fp=hacks%2Fglx%2Fboing.man;h=1f00d723a5e64954bfc1bd6e179b6bc336578027;hp=0000000000000000000000000000000000000000;hb=ffcd2e7e3da122dbba5c4188e05d3a63d0ede26e;hpb=019de959b265701cd0c3fccbb61f2b69f06bf9ee diff --git a/hacks/glx/boing.man b/hacks/glx/boing.man new file mode 100644 index 00000000..1f00d723 --- /dev/null +++ b/hacks/glx/boing.man @@ -0,0 +1,105 @@ +.TH XScreenSaver 1 "30-Oct-99" "X Version 11" +.SH NAME +boing - draws a bouncing ball like the ancient Amiga demo +.SH SYNOPSIS +.B boing +[\-display \fIhost:display.screen\fP] [\-window] [\-root] [\-install] +[\-visual \fIvisual\fP] +[\-delay \fIusecs\fP] +[\-smooth] +[\-lighting] +[\-scanlines] +[\-speed] +[\-no\-spin] +[\-angle \fIdegrees\fP] +[\-size \fIratio\fP] +[\-parallels \fIn\fP] +[\-meridians \fIn\fP] +[\-wireframe] +[\-fps] +.SH DESCRIPTION +The \fIboing\fP program draws a bouncing checkered ball on a grid. + +This is a clone of the first graphics demo for the Amiga 1000, which +was written by Dale Luck and RJ Mical during a break at the 1984 +Consumer Electronics Show (or so the legend goes.) The boing ball was +briefly the official logo of Amiga Inc., until they were bought by +Commodore later that year. + +With no arguments, this program looks a lot like the original Amiga +demo. With "-smooth -lighting", it looks... less old. +.SH OPTIONS +.I boing +accepts the following options: +.TP 8 +.B \-window +Draw on a newly-created window. This is the default. +.TP 8 +.B \-root +Draw on the root window. +.TP 8 +.B \-install +Install a private colormap for the window. +.TP 8 +.B \-visual \fIvisual\fP\fP +Specify which visual to use. Legal values are the name of a visual class, +or the id number (decimal or hex) of a specific visual. +.TP 8 +.B \-delay \fIusecs\fP +The delay between frames of the animation, in microseconds: default 15000. +.TP 8 +.B \-smooth +Draw a smooth sphere instead of a faceted polyhedron. +.TP 8 +.B \-lighting +Do shaded lighting instead of flat colors. +.TP 8 +.B \-scanlines +If the window is large enough, draw horizontal lines to simulate the +scanlines on a low resolution monitor. +.TP 8 +.B \-speed \fIratio\fP +Change the animation speed; 0.5 to go half as fast, 2.0 to go twice as fast. +.TP 8 +.B \-no\-spin +Don't rotate the ball. +.TP 8 +.B \-angle \fIdegrees\fP +The jaunty angle at which the ball sits. Default 15 degrees. +.TP 8 +.B \-size \fIratio\fP +How big the ball is; default 0.5 meaning about half the size of the window. +.TP 8 +.B \-parallels \fIn\fP +.B \-meridians \fIn\fP +The pattern of rectangles on the ball. Default 8x16. +.TP 8 +.B \-wireframe +Look crummy. +.TP 8 +.B \-fps +Display the current frame rate, CPU load, and polygon count. +.SH ENVIRONMENT +.PP +.TP 8 +.B DISPLAY +to get the default host and display number. +.TP 8 +.B XENVIRONMENT +to get the name of a resource file that overrides the global resources +stored in the RESOURCE_MANAGER property. +.SH SEE ALSO +.BR bsod (MANSUFFIX), +.BR pong (MANSUFFIX), +.BR xscreensaver (1), +.BR X (1) +.SH COPYRIGHT +Copyright \(co 2005 by Jamie Zawinski. Permission to use, copy, modify, +distribute, and sell this software and its documentation for any purpose is +hereby granted without fee, provided that the above copyright notice appear +in all copies and that both that copyright notice and this permission notice +appear in supporting documentation. No representations are made about the +suitability of this software for any purpose. It is provided "as is" without +express or implied warranty. +.SH AUTHOR +Jamie Zawinski , 19-Feb-2005.