X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fbouncingcow.c;h=35b0142211fa563ee191105ce4d67670b13f12fa;hp=71bb56cbf6fcd190e449a3500661a2918652a1ba;hb=6b1c86cf395f59389e4ece4ea8f4bea2c332745b;hpb=2d04c4f22466851aedb6ed0f2919d148f726b889 diff --git a/hacks/glx/bouncingcow.c b/hacks/glx/bouncingcow.c index 71bb56cb..35b01422 100644 --- a/hacks/glx/bouncingcow.c +++ b/hacks/glx/bouncingcow.c @@ -1,4 +1,4 @@ -/* bouncingcow, Copyright (c) 2003, 2004 Jamie Zawinski +/* bouncingcow, Copyright (c) 2003-2006 Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that @@ -11,30 +11,19 @@ * Boing, boing, boing. Cow, cow, cow. */ -#include - -extern XtAppContext app; - -#define PROGCLASS "BouncingCow" -#define HACK_INIT init_cow -#define HACK_DRAW draw_cows -#define HACK_RESHAPE reshape_cow -#define HACK_HANDLE_EVENT cow_handle_event -#define EVENT_MASK PointerMotionMask -#define sws_opts xlockmore_opts - -#define DEF_SPEED "0.7" -#define DEF_TEXTURE "(none)" - #define DEFAULTS "*delay: 30000 \n" \ "*count: 1 \n" \ "*showFPS: False \n" \ "*wireframe: False \n" \ - "*speed: " DEF_SPEED " \n" \ - "*texture: " DEF_TEXTURE "\n" \ /* #define DEBUG */ + +# define refresh_cow 0 +# define release_cow 0 +#define DEF_SPEED "1.0" +#define DEF_TEXTURE "(none)" + #undef countof #define countof(x) (sizeof((x))/sizeof((*x))) @@ -51,15 +40,12 @@ extern XtAppContext app; #ifdef USE_GL /* whole file */ -#include - - #include "gllist.h" extern struct gllist *cow_face, *cow_hide, *cow_hoofs, *cow_horns, *cow_tail, *cow_udder; -struct gllist **all_objs[] = { +static struct gllist **all_objs[] = { &cow_face, &cow_hide, &cow_hoofs, &cow_horns, &cow_tail, &cow_udder }; @@ -108,7 +94,7 @@ static argtype vars[] = { {&do_texture, "texture", "Texture", DEF_TEXTURE, t_String}, }; -ModeSpecOpt sws_opts = {countof(opts), opts, countof(vars), vars, NULL}; +ENTRYPOINT ModeSpecOpt cow_opts = {countof(opts), opts, countof(vars), vars, NULL}; #define BOTTOM 28.0 @@ -169,7 +155,7 @@ tick_floater (ModeInfo *mi, floater *f) /* Window management, etc */ -void +ENTRYPOINT void reshape_cow (ModeInfo *mi, int width, int height) { GLfloat h = (GLfloat) height / (GLfloat) width; @@ -190,7 +176,7 @@ reshape_cow (ModeInfo *mi, int width, int height) } -Bool +ENTRYPOINT Bool cow_handle_event (ModeInfo *mi, XEvent *event) { cow_configuration *bp = &bps[MI_SCREEN(mi)]; @@ -212,7 +198,9 @@ cow_handle_event (ModeInfo *mi, XEvent *event) } else if (event->xany.type == ButtonPress && (event->xbutton.button == Button4 || - event->xbutton.button == Button5)) + event->xbutton.button == Button5 || + event->xbutton.button == Button6 || + event->xbutton.button == Button7)) { gltrackball_mousewheel (bp->trackball, event->xbutton.button, 10, !event->xbutton.state); @@ -282,7 +270,7 @@ load_texture (ModeInfo *mi, const char *filename) } -void +ENTRYPOINT void init_cow (ModeInfo *mi) { cow_configuration *bp; @@ -340,9 +328,7 @@ init_cow (ModeInfo *mi) for (i = 0; i < countof(all_objs); i++) { GLfloat black[4] = {0, 0, 0, 1}; - struct gllist *gll = *all_objs[i]; - if (wire) - gll->primitive = GL_LINE_LOOP; + const struct gllist *gll = *all_objs[i]; glNewList (bp->dlists[i], GL_COMPILE); @@ -422,7 +408,7 @@ init_cow (ModeInfo *mi) glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, shiny); } - renderList (gll); + renderList (gll, wire); glMatrixMode(GL_TEXTURE); glPopMatrix(); @@ -510,8 +496,8 @@ draw_floater (ModeInfo *mi, floater *f) -void -draw_cows (ModeInfo *mi) +ENTRYPOINT void +draw_cow (ModeInfo *mi) { cow_configuration *bp = &bps[MI_SCREEN(mi)]; Display *dpy = MI_DISPLAY(mi); @@ -521,6 +507,8 @@ draw_cows (ModeInfo *mi) if (!bp->glx_context) return; + glXMakeCurrent(MI_DISPLAY(mi), MI_WINDOW(mi), *(bp->glx_context)); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix (); @@ -561,4 +549,6 @@ draw_cows (ModeInfo *mi) glXSwapBuffers(dpy, window); } +XSCREENSAVER_MODULE_2 ("BouncingCow", bouncingcow, cow) + #endif /* USE_GL */