X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fcage.c;h=7b14c72c1fea24b940ceb50c0b5387248511cbdd;hp=18c2bda5381be14e269b2d72c60ae0d262340710;hb=ffd8c0873576a9e3065696a624dce6b766b77062;hpb=6a1da724858673ac40aa13a9612340d8bed8c7b9 diff --git a/hacks/glx/cage.c b/hacks/glx/cage.c index 18c2bda5..7b14c72c 100644 --- a/hacks/glx/cage.c +++ b/hacks/glx/cage.c @@ -1,9 +1,8 @@ /* -*- Mode: C; tab-width: 4 -*- */ /* cage --- the Impossible Cage, an Escher like scene. */ -#if !defined( lint ) && !defined( SABER ) +#if 0 static const char sccsid[] = "@(#)cage.c 5.01 2001/03/01 xlockmore"; - #endif /*- @@ -76,14 +75,6 @@ static const char sccsid[] = "@(#)cage.c 5.01 2001/03/01 xlockmore"; * In real OpenGL, PseudoColor DO NOT support texture map (as far as I know). */ -#ifdef VMS -/*- - * due to a Bug/feature in VMS X11/Intrinsic.h has to be placed before xlock. - * otherwise caddr_t is not defined correctly - */ -#include -#endif - #ifdef STANDALONE # define MODE_cage # define PROGCLASS "Cage"