X-Git-Url: http://git.hungrycats.org/cgi-bin/gitweb.cgi?p=xscreensaver;a=blobdiff_plain;f=hacks%2Fglx%2Fcrackberg.c;h=1c11d97fa90783c740b5b807b12cb9ff62ed0411;hp=95787ab08ab6a534f0141d2babaf3df80ececc9f;hb=c494fd2e6b3b25582375d62e40f4f5cc984ca424;hpb=07faf451b99879183ed7e909e43a0e065be1ee7f diff --git a/hacks/glx/crackberg.c b/hacks/glx/crackberg.c index 95787ab0..1c11d97f 100644 --- a/hacks/glx/crackberg.c +++ b/hacks/glx/crackberg.c @@ -18,7 +18,7 @@ #define DEF_NSUBDIVS "4" #define DEF_BORING "False" #define DEF_CRACK "True" -#define DEF_NOWATER "False" +#define DEF_WATER "True" #define DEF_FLAT "True" #define DEF_COLOR "plain" #define DEF_LIT "True" @@ -138,7 +138,7 @@ struct _cberg_state { ** */ static unsigned int nsubdivs; -static Bool crack, boring, nowater, flat, lit, letterbox; +static Bool crack, boring, do_water, flat, lit, letterbox; static float visibility; static char *color; @@ -149,8 +149,8 @@ static XrmOptionDescRec opts[] = { {"-boring", ".boring", XrmoptionNoArg, "True"}, {"-crack", ".crack", XrmoptionNoArg, "True"}, {"-no-crack", ".crack", XrmoptionNoArg, "False"}, - {"-water", ".nowater", XrmoptionNoArg, "False"}, - {"-no-water", ".nowater", XrmoptionNoArg, "True"}, + {"-water", ".water", XrmoptionNoArg, "True"}, + {"-no-water", ".water", XrmoptionNoArg, "False"}, {"-flat", ".flat", XrmoptionNoArg, "True"}, {"-no-flat", ".flat", XrmoptionNoArg, "False"}, {"-color", ".color", XrmoptionSepArg, 0}, @@ -164,7 +164,7 @@ static argtype vars[] = { {&nsubdivs, "nsubdivs", "nsubdivs", DEF_NSUBDIVS, t_Int}, {&boring, "boring", "boring", DEF_BORING, t_Bool}, {&crack, "crack", "crack", DEF_CRACK, t_Bool}, - {&nowater, "nowater", "nowater", DEF_NOWATER, t_Bool}, + {&do_water, "water", "water", DEF_WATER, t_Bool}, {&flat, "flat", "flat", DEF_FLAT, t_Bool}, {&color, "color", "color", DEF_COLOR, t_String}, {&lit, "lit", "lit", DEF_LIT, t_Bool}, @@ -430,7 +430,7 @@ static inline void trile_draw_vertex(cberg_state *cberg, unsigned int ix, { glColor3d(0.0, 0.0, 0.0); /* don't ask. my card breaks otherwise. */ - if (!nowater && zcur <= 0.0) { + if (do_water && zcur <= 0.0) { cberg->color->water(cberg, zcur); /* XXX use average-of-3 for color when flat?*/ if (lit) glNormal3d(0.0,0.0,1.0); glVertex3d(x, y, 0.0);